| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: accumbuffergl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.19 2005/06/21 15:41:08 baumann 00025 // changed color definition 00026 // 00027 // Revision 1.18 2005/01/03 01:43:09 klimetschek 00028 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00029 // - removed vrs.vcproj 00030 // minor things: 00031 // - added all glutexamples to vrs4glut.sln 00032 // - fixed some problems in glutexamples 00033 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00034 // 00035 // Revision 1.17 2004/11/03 14:45:06 saar 00036 // Class comment changed (Doxygen style) 00037 // 00038 // Revision 1.16 2004/10/25 11:33:59 kirsch 00039 // fixed doxygen class documentation 00040 // 00041 // Revision 1.15 2004/03/12 16:28:40 baumann 00042 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00043 // 00044 // Revision 1.14 2004/01/19 11:43:58 baumann 00045 // serialization mechanism improved 00046 // 00047 // Revision 1.13 2004/01/19 07:28:02 baumann 00048 // serialization mechanism improved 00049 // 00050 // Revision 1.12 2003/11/07 14:19:25 kirsch 00051 // removed leading underscore from include guards 00052 // 00053 // Revision 1.11 2003/07/23 17:04:49 baumann 00054 // code cleanup (especially untabified) 00055 // 00056 // Revision 1.10 2002/10/29 10:32:52 baumann 00057 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00058 // 00059 // Revision 1.9 2002/04/24 00:06:15 guenther 00060 // made persistent 00061 // 00062 // Revision 1.8 2002/03/03 21:44:25 kosta 00063 // VRS_TYPEINFO-macro rewritten 00064 // 00065 // Revision 1.7 2002/02/22 07:14:30 kirsch 00066 // simplified assertion check, updated comments 00067 // 00068 // Revision 1.6 2002/02/19 10:34:17 kosta 00069 // undone all changes since 2002-02-15 00070 // 00071 // Revision 1.3 2002/01/15 16:25:54 kosta 00072 // macros rewritten for a better namespace support 00073 // 00074 // Revision 1.2 2001/11/13 16:36:31 kirsch 00075 // changed line feed to unix style (removed control-M) 00076 // 00077 // Revision 1.1.1.1 2001/06/08 08:09:21 kirsch 00078 // imported alpha-version by olli 00079 // 00080 00081 00082 #ifndef VRS_OPENGL_ACCUMBUFFERGL_H 00083 #define VRS_OPENGL_ACCUMBUFFERGL_H 00084 00085 #include <vrs/color.h> 00086 #include <vrs/monoattribute.h> 00087 #include <vrs/opengl/openglconfig.h> 00088 00089 namespace VRS { 00090 00092 class VRS_CORE_API AccumBufferGL : public MonoAttribute { 00093 public: 00094 enum Operations { 00095 ClearAccumBuffer = 1 << 0, 00096 Accum = 1 << 1, 00097 Load = 1 << 2, 00098 Add = 1 << 3, 00099 Mult = 1 << 4, 00100 Return = 1 << 5 00101 }; 00102 VRS_SERIALIZABLE_CLASS_ENUM(Operations); 00103 00104 AccumBufferGL(int ops, 00105 GLfloat value = 1.0, 00106 GLenum buffer = GL_BACK, // use backbuffer by default 00107 const Color& clearColor = Color::black 00108 ); 00114 void enableOperation(int flagToBeAdded); 00115 void disableOperation(int flagToBeRemoved); 00116 int getOperations() const; 00117 00118 void setClearColor(const Color&); 00119 Color getClearColor() const; 00121 00122 void setValue(GLfloat value); 00123 GLfloat getValue() const; 00130 void setBuffer(GLenum buffer); 00131 GLenum getBuffer() const; 00137 VRS_TYPEINFO(AccumBufferGL, MonoAttribute); 00138 VRS_SERIALIZABLE(AccumBufferGL); 00139 00140 protected: 00141 // for persistency only! 00142 AccumBufferGL(); 00143 00144 private: 00145 int ops_; 00146 GLfloat value_; 00147 GLenum buffer_; 00148 Color color_; 00149 }; 00150 00151 inline int AccumBufferGL::getOperations() const { return ops_; } 00152 inline Color AccumBufferGL::getClearColor() const { return color_; } 00153 inline GLfloat AccumBufferGL::getValue() const { return value_; } 00154 inline GLenum AccumBufferGL::getBuffer() const { return buffer_; } 00155 00156 } // namespace VRS 00157 00158 #endif // VRS_OPENGL_ACCUMBUFFERGL_H