version 3.3

ambientocclusionshadersgl.h File Reference

#include <vrs/config.h>
#include <vrs/so.h>

Go to the source code of this file.

Namespaces

namespace  VRS
namespace  VRS::GL2

Classes

class  VRS::AmbientOcclusionShadersGL
 This class provides shaders that are needed for ambient-occlusion lighting textures. More...


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