| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/config.h>#include <vrs/so.h>Go to the source code of this file.
Namespaces | |
| namespace | VRS |
| namespace | VRS::GL2 |
Classes | |
| class | VRS::AmbientOcclusionShadersGL |
| This class provides shaders that are needed for ambient-occlusion lighting textures. More... | |