version 3.3

VRS::GL2::EXTSHADER::SAXPrototypeHandler Class Reference

#include <vrs/opengl/gl2/us/io/saxparser/sax_prototypehandler.h>

List of all members.

Public Member Functions

 SAXPrototypeHandler (SO< GL2::EXTSHADER::PrototypeHandlerTable > prototypeHandlerTable)
 ~SAXPrototypeHandler (void)
void startElement (const XMLCh *const name, AttributeList &attributes)
void endElement (const XMLCh *const name)
void characters (const XMLCh *const chars, const unsigned int length)
void resetDocument (void)


Constructor & Destructor Documentation

VRS::GL2::EXTSHADER::SAXPrototypeHandler::SAXPrototypeHandler ( SO< GL2::EXTSHADER::PrototypeHandlerTable prototypeHandlerTable  ) 

VRS::GL2::EXTSHADER::SAXPrototypeHandler::~SAXPrototypeHandler ( void   ) 


Member Function Documentation

void VRS::GL2::EXTSHADER::SAXPrototypeHandler::startElement ( const XMLCh *const   name,
AttributeList &  attributes 
)

void VRS::GL2::EXTSHADER::SAXPrototypeHandler::endElement ( const XMLCh *const   name  ) 

void VRS::GL2::EXTSHADER::SAXPrototypeHandler::characters ( const XMLCh *const   chars,
const unsigned int  length 
)

void VRS::GL2::EXTSHADER::SAXPrototypeHandler::resetDocument ( void   ) 


The documentation for this class was generated from the following file:

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