VRS::GL2::EXTSHADER::ShaderHandler Class Reference
#include <vrs/opengl/gl2/us/shaderhandler.h>
List of all members.
Member Enumeration Documentation
- Enumerator:
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| UnknownHandler |
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| VertexHandler |
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| FragmentHandler |
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Constructor & Destructor Documentation
| VRS::GL2::EXTSHADER::ShaderHandler::ShaderHandler |
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const std::string & |
handlerName = "", |
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HandlerType |
handlerType = UnknownHandler, |
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const std::string & |
prototypeHandlerName = "", |
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HandlerMode |
handlerMode = Ignore, |
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unsigned int |
handlerPriority = 500 | |
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Member Function Documentation
| VRS::GL2::EXTSHADER::ShaderHandler::VRS_SERIALIZABLE_CLASS_ENUM |
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HandlerType |
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| void VRS::GL2::EXTSHADER::ShaderHandler::setHandlerType |
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HandlerType |
handlerType |
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| HandlerType VRS::GL2::EXTSHADER::ShaderHandler::getHandlerType |
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void |
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const [inline] |
| void VRS::GL2::EXTSHADER::ShaderHandler::setHandlerPriority |
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unsigned int |
handlerPriority |
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| unsigned int VRS::GL2::EXTSHADER::ShaderHandler::getHandlerPriority |
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void |
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const [inline] |
| void VRS::GL2::EXTSHADER::ShaderHandler::setHandlerName |
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const std::string & |
handlerName |
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| const std::string& VRS::GL2::EXTSHADER::ShaderHandler::getHandlerName |
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void |
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const [inline] |
| VRS::GL2::EXTSHADER::ShaderHandler::VRS_SERIALIZABLE |
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ShaderHandler |
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The documentation for this class was generated from the following file: