version 3.3

VRS::GLSLVertexShaderReader Class Reference

#include <vrs/io/glslvertexshaderreader.h>

Inheritance diagram for VRS::GLSLVertexShaderReader:

VRS::ObjectReader VRS::SharedObj VRS::Visitable

List of all members.

Public Member Functions

virtual SO< SharedObjread (DataResource *resource, const ID &targetType) const
 See `ObjectReader'.
virtual const char * objectFormatName () const
virtual const char * objectFileSuffix () const
 File suffix is "vert" or "vs" or "v"(per convention; this is not standardized).
virtual bool canProduce (const ID &targetType) const
 VRS_TYPEINFO (GLSLVertexShaderReader, ObjectReader)


Detailed Description

Reader for (ASCII) GLSL vertex shader.

Member Function Documentation

virtual SO<SharedObj> VRS::GLSLVertexShaderReader::read ( DataResource resource,
const ID targetType 
) const [virtual]

See `ObjectReader'.

Implements VRS::ObjectReader.

virtual const char* VRS::GLSLVertexShaderReader::objectFormatName ( void   )  const [inline, virtual]

Implements VRS::ObjectReader.

virtual const char* VRS::GLSLVertexShaderReader::objectFileSuffix ( void   )  const [inline, virtual]

File suffix is "vert" or "vs" or "v"(per convention; this is not standardized).

Implements VRS::ObjectReader.

virtual bool VRS::GLSLVertexShaderReader::canProduce ( const ID targetType  )  const [virtual]

Reimplemented from VRS::ObjectReader.

VRS::GLSLVertexShaderReader::VRS_TYPEINFO ( GLSLVertexShaderReader  ,
ObjectReader   
)


The documentation for this class was generated from the following file:

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