| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/mappedvertexattributeshaperayintersectorgl.h>

Public Member Functions | |
| virtual ID | target () const |
| Target of the handler: `MappedVertexAttributeShapeGL'. | |
| virtual bool | intersect (Engine *engine, const Matrix &mv, const Matrix &ori, const Matrix &pr, const Shape *S, const Ray &, RayTracingTechnique *tracer) |
| See `RayIntersector'. | |
| VRS_TYPEINFO (MappedVertexAttributeShapeRayIntersectorGL, RayIntersector) | |
This objects performs intersections between a Ray and a MappedVertexAttributeShapeGL. NOTE: Ray intersection of a MappedVertexAttributeShape is currently possible only if these conditions are met.
The number of an intersected triangle is stored as an hint value of an intersection result.
| virtual ID VRS::MappedVertexAttributeShapeRayIntersectorGL::target | ( | ) | const [virtual] |
| VRS::MappedVertexAttributeShapeRayIntersectorGL::VRS_TYPEINFO | ( | MappedVertexAttributeShapeRayIntersectorGL | , | |
| RayIntersector | ||||
| ) |