| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/monoattributepainter.h>

Public Member Functions | |
| virtual bool | apply (Engine *engine, const MonoAttribute *attr, bool push)=0 |
| VRS_TYPEINFO (MonoAttributePainter, AttributePainter) | |
| virtual bool VRS::MonoAttributePainter::apply | ( | Engine * | engine, | |
| const MonoAttribute * | attr, | |||
| bool | push | |||
| ) | [pure virtual] |
'apply' is called by 'EnginepushAttribute' to eventually set the attribute in the underlying rendering engine. The 'store' flag tells whether the attribute is being pushed or popped. Returns true, if the given attribute was successfully applied.
Implemented in VRS::GL2::ProgramObjectPainter.
| VRS::MonoAttributePainter::VRS_TYPEINFO | ( | MonoAttributePainter | , | |
| AttributePainter | ||||
| ) |