| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/primitivequadtreedistancegl.h>

Public Member Functions | |
| VRS_TYPEINFO (PrimitiveQuadTreeDistanceGL, Shape) | |
| VRS_SERIALIZABLE (PrimitiveQuadTreeDistanceGL) | |
| PrimitiveQuadTreeDistanceGL (double distance=-1.0) | |
| void | setDistance (double distance) |
| double | getDistance () const |
| virtual Bounds | boundingBox () const |
| Shapes define their bounding box in model coordinates. | |
| VRS::PrimitiveQuadTreeDistanceGL::PrimitiveQuadTreeDistanceGL | ( | double | distance = -1.0 |
) |
Constructs a PrimitveQuadTreeAreaGL instance. By default, the whole active PrimitiveQuadTreeGL object will be rendered.
| VRS::PrimitiveQuadTreeDistanceGL::VRS_TYPEINFO | ( | PrimitiveQuadTreeDistanceGL | , | |
| Shape | ||||
| ) |
| VRS::PrimitiveQuadTreeDistanceGL::VRS_SERIALIZABLE | ( | PrimitiveQuadTreeDistanceGL | ) |
| void VRS::PrimitiveQuadTreeDistanceGL::setDistance | ( | double | distance | ) |
Every leaf node of the active PrimitiveQuadTreeGL object which intersects the given area will be enabled for rendering. If the given area is undefined, all leaf nodes are enabled.
| double VRS::PrimitiveQuadTreeDistanceGL::getDistance | ( | ) | const |
Returns the active area that will be enabled for rendering.
| virtual Bounds VRS::PrimitiveQuadTreeDistanceGL::boundingBox | ( | ) | const [virtual] |