version 3.3

VRS::RenderObj Class Reference

Base class for objects influencing the rendering process. More...

#include <vrs/renderobj.h>

Inheritance diagram for VRS::RenderObj:

VRS::SharedObj VRS::Visitable VRS::Attribute VRS::Handler VRS::Shape VRS::Technique VRS::Transform VRS::MonoAttribute VRS::PolyAttribute VRS::CoordTransformer VRS::MappedVertexAttributeGeneratorGL VRS::Painter VRS::RayIntersector VRS::SceneGraphBuilder VRS::Shader VRS::Simplifier EnvironmentRenderer::GreenSpace EnvironmentRenderer::GreenSpaceComposite EnvironmentRenderer::SkyDome VRS::BatchGeometryGL VRS::BatchTreeGL VRS::BilinearPatch VRS::Box VRS::Cache VRS::Composite VRS::Cone VRS::Curve VRS::Cylinder VRS::Disc VRS::Extrusion VRS::Facet VRS::Flare VRS::GL2::AttributedShape VRS::Hyperboloid VRS::Knot VRS::LODShape VRS::MappedVertexAttributeShapeGL VRS::Note VRS::Nurbs VRS::ObjectCacheGL VRS::Paraboloid VRS::Plane VRS::PointSpritesGL VRS::PolygonSet VRS::PrimitiveQuadTreeAreaGL VRS::PrimitiveQuadTreeDistanceGL VRS::ProgressiveMesh VRS::SceneShapeGL VRS::Sky VRS::Sphere VRS::SuperQuad VRS::Text VRS::TEXT::AbstractText VRS::TEXT::SimplePanel VRS::TexturedBatchTreeGL VRS::Torus VRS::TriangleSet VRS::VertexAttributeIndexGL VRS::VertexAttributeShapeGL VRS::CameraTechnique VRS::MainTechnique VRS::PosttraversalTechnique VRS::PretraversalTechnique VRS::RayTracingTechnique VRS::TechniqueGL VRS::AxonometricLookAt VRS::Billboard VRS::DOF VRS::LookAt VRS::Ortho VRS::Perspective VRS::Polar VRS::Reflection VRS::Rotation VRS::Scaling VRS::TEXT::TextBillboard VRS::TEXT::TextBoundedScale VRS::TEXT::TextScreenScale VRS::Tf VRS::Translation

List of all members.

Public Member Functions

 RenderObj (bool enabled=true)
 Render objects can be created in enabled and disabled state.
virtual bool isEnabled () const
virtual void setEnableState (bool enabled)
 Query and set the enable state of this render object.
 VRS_TYPEINFO (RenderObj, SharedObj)
 VRS_SERIALIZABLE (RenderObj)


Detailed Description

Base class for objects influencing the rendering process.

Constructor & Destructor Documentation

VRS::RenderObj::RenderObj ( bool  enabled = true  ) 

Render objects can be created in enabled and disabled state.


Member Function Documentation

virtual bool VRS::RenderObj::isEnabled (  )  const [virtual]

virtual void VRS::RenderObj::setEnableState ( bool  enabled  )  [virtual]

Query and set the enable state of this render object.

VRS::RenderObj::VRS_TYPEINFO ( RenderObj  ,
SharedObj   
)

VRS::RenderObj::VRS_SERIALIZABLE ( RenderObj   ) 


The documentation for this class was generated from the following file:

Generated on Tue May 22 06:00:27 2012 by Doxygen 1.5.6
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