version 3.3

VRS::TEXT::TextureTextRayIntersector Class Reference

Intersector for the Box shape, see RayIntersector This objects performs intersections between a ray and a box. More...

#include <vrs/text/texturetextrayintersector.h>

Inheritance diagram for VRS::TEXT::TextureTextRayIntersector:

VRS::RayIntersector VRS::Handler VRS::RenderObj VRS::SharedObj VRS::Visitable

List of all members.

Public Member Functions

virtual ID target () const
 Targets TextureText.
virtual bool intersect (Engine *engine, const Matrix &mv, const Matrix &ori, const Matrix &pr, const Shape *S, const Ray &, RayTracingTechnique *tracer)
 VRS_TYPEINFO (TextureTextRayIntersector, RayIntersector)


Detailed Description

Intersector for the Box shape, see RayIntersector This objects performs intersections between a ray and a box.


Member Function Documentation

virtual ID VRS::TEXT::TextureTextRayIntersector::target (  )  const [virtual]

Targets TextureText.

Implements VRS::Handler.

virtual bool VRS::TEXT::TextureTextRayIntersector::intersect ( Engine engine,
const Matrix mv,
const Matrix ori,
const Matrix pr,
const Shape S,
const Ray ,
RayTracingTechnique tracer 
) [virtual]

See also:
RayIntersector

Implements VRS::RayIntersector.

VRS::TEXT::TextureTextRayIntersector::VRS_TYPEINFO ( TextureTextRayIntersector  ,
RayIntersector   
)


The documentation for this class was generated from the following file:

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