| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/texture.h>

Public Member Functions | |
| bool | operator== (const Texture &other) const |
| virtual void | setMatrix (const Matrix &textureMatrix) |
| virtual Matrix | getMatrix () const |
| virtual ID | category () const |
| See 'Attribute'. | |
| VRS_TYPEINFO (Texture, MonoAttribute) | |
| VRS_SERIALIZABLE_ABSTRACT_CLASS (Texture) | |
Protected Member Functions | |
| Texture (const Matrix &textureMatrix=Matrix()) | |
| bool VRS::Texture::operator== | ( | const Texture & | other | ) | const |
| virtual void VRS::Texture::setMatrix | ( | const Matrix & | textureMatrix | ) | [virtual] |
| virtual Matrix VRS::Texture::getMatrix | ( | ) | const [virtual] |
Get/set the texture stack matrix, which should be used during rendering of the texture.
| virtual ID VRS::Texture::category | ( | ) | const [virtual] |
| VRS::Texture::VRS_TYPEINFO | ( | Texture | , | |
| MonoAttribute | ||||
| ) |
| VRS::Texture::VRS_SERIALIZABLE_ABSTRACT_CLASS | ( | Texture | ) |