| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/texturebuffergl.h>

Public Member Functions | |
| TextureBufferGL (const VRS::SO< VRS::BufferObjectGL > &bufferObject) | |
| void | setBufferObject (const VRS::SO< VRS::BufferObjectGL > &bufferObject) |
| const VRS::SO < VRS::BufferObjectGL > & | getBufferObject (void) const |
| bool | operator== (const TextureBufferGL &other) const |
| VRS_TYPEINFO (TextureBufferGL, TextureGL) | |
| VRS_SERIALIZABLE (TextureBufferGL) | |
Protected Member Functions | |
| TextureBufferGL (void) | |
| VRS::TextureBufferGL::TextureBufferGL | ( | const VRS::SO< VRS::BufferObjectGL > & | bufferObject | ) |
| VRS::TextureBufferGL::TextureBufferGL | ( | void | ) | [protected] |
| void VRS::TextureBufferGL::setBufferObject | ( | const VRS::SO< VRS::BufferObjectGL > & | bufferObject | ) |
| const VRS::SO<VRS::BufferObjectGL>& VRS::TextureBufferGL::getBufferObject | ( | void | ) | const [inline] |
| bool VRS::TextureBufferGL::operator== | ( | const TextureBufferGL & | other | ) | const |
| VRS::TextureBufferGL::VRS_TYPEINFO | ( | TextureBufferGL | , | |
| TextureGL | ||||
| ) |
| VRS::TextureBufferGL::VRS_SERIALIZABLE | ( | TextureBufferGL | ) |