| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/textureunitselectorgl.h>

Public Member Functions | |
| TextureUnitSelectorGL (unsigned int unit=0) | |
| Specify the texture unit. | |
| bool | operator== (const TextureUnitSelectorGL &other) const |
| unsigned int | getUnit () const |
| void | setUnit (unsigned int unit) |
| Get/set the texture unit. | |
| VRS_TYPEINFO (TextureUnitSelectorGL, MonoAttribute) | |
| VRS_SERIALIZABLE (TextureUnitSelectorGL) | |
Static Public Member Functions | |
| static SO< TextureUnitSelectorGL > | Create (unsigned int unit) |
| Returns a texture unit selector from a pool; avoids creating multiple objects for the same unit. | |
| VRS::TextureUnitSelectorGL::TextureUnitSelectorGL | ( | unsigned int | unit = 0 |
) |
Specify the texture unit.
| bool VRS::TextureUnitSelectorGL::operator== | ( | const TextureUnitSelectorGL & | other | ) | const |
| unsigned int VRS::TextureUnitSelectorGL::getUnit | ( | ) | const |
| void VRS::TextureUnitSelectorGL::setUnit | ( | unsigned int | unit | ) |
Get/set the texture unit.
| static SO<TextureUnitSelectorGL> VRS::TextureUnitSelectorGL::Create | ( | unsigned int | unit | ) | [static] |
Returns a texture unit selector from a pool; avoids creating multiple objects for the same unit.
| VRS::TextureUnitSelectorGL::VRS_TYPEINFO | ( | TextureUnitSelectorGL | , | |
| MonoAttribute | ||||
| ) |
| VRS::TextureUnitSelectorGL::VRS_SERIALIZABLE | ( | TextureUnitSelectorGL | ) |