| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/texturedbatchtreerayintersectorgl.h>

Public Member Functions | |
| virtual ID | target () const |
| Target of the handler: `BatchTree'. | |
| virtual bool | intersect (VRS::Engine *engine, const Matrix &mv, const Matrix &ori, const Matrix &pr, const Shape *S, const Ray &, RayTracingTechnique *tracer) |
| See `RayIntersector'. | |
| VRS_TYPEINFO (TexturedBatchTreeRayIntersectorGL, RayIntersector) | |
| virtual ID VRS::TexturedBatchTreeRayIntersectorGL::target | ( | ) | const [virtual] |
| virtual bool VRS::TexturedBatchTreeRayIntersectorGL::intersect | ( | VRS::Engine * | engine, | |
| const Matrix & | mv, | |||
| const Matrix & | ori, | |||
| const Matrix & | pr, | |||
| const Shape * | S, | |||
| const Ray & | , | |||
| RayTracingTechnique * | tracer | |||
| ) | [virtual] |
| VRS::TexturedBatchTreeRayIntersectorGL::VRS_TYPEINFO | ( | TexturedBatchTreeRayIntersectorGL | , | |
| RayIntersector | ||||
| ) |