version 3.3

VRS::UniqueTextureMapping Class Reference

#include <vrs/uniquetexturemapping.h>

List of all members.

Static Public Member Functions

static TexturedMeshComposite create (SO< VRS::Iterator< SO< VRS::PolygonSet > > > triangles, double texelPerUnit, int maxAtlasSize)
static TexturedMeshComposite createWithoutTextures (SO< VRS::Iterator< SO< VRS::PolygonSet > > > triangles, double texelPerUnit, int maxAtlasSize)

Classes

struct  TexturedMeshComposite
 Help struct to store the result of the creation step for textures and texture coordinates. More...


Member Function Documentation

static TexturedMeshComposite VRS::UniqueTextureMapping::create ( SO< VRS::Iterator< SO< VRS::PolygonSet > > >  triangles,
double  texelPerUnit,
int  maxAtlasSize 
) [static]

static TexturedMeshComposite VRS::UniqueTextureMapping::createWithoutTextures ( SO< VRS::Iterator< SO< VRS::PolygonSet > > >  triangles,
double  texelPerUnit,
int  maxAtlasSize 
) [static]


The documentation for this class was generated from the following file:

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