| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: cullingscenething.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.3 2006/02/03 09:52:13 baumann 00025 // serialization fixed 00026 // 00027 // Revision 1.2 2005/01/03 01:43:10 klimetschek 00028 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00029 // - removed vrs.vcproj 00030 // minor things: 00031 // - added all glutexamples to vrs4glut.sln 00032 // - fixed some problems in glutexamples 00033 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00034 // 00035 // Revision 1.1 2004/10/29 09:49:11 buchholz 00036 // first version by a. basch 00037 // 00038 00039 #ifndef VRS_SG_CULLINGSCENETHING_H 00040 #define VRS_SG_CULLINGSCENETHING_H 00041 00042 #include <vrs/sg/scenething.h> 00043 #include <vrs/bounds.h> 00044 00045 namespace VRS { 00046 00047 class Engine; 00048 00050 class VRS_CORE_API CullingSceneThing : public SceneThing { 00051 00052 public: 00053 00054 CullingSceneThing( 00055 const Bounds& boundingBox, 00056 SO<SceneThing> parent = NULL 00057 ); 00063 void setBoundingBox(const VRS::Bounds& bbox); 00064 00065 virtual VRS::Bounds boundingBox(VRS::Engine* engine) const; 00066 00067 virtual void evaluate(Engine* engine); 00071 VRS_TYPEINFO(CullingSceneThing, SceneThing); 00072 VRS_SERIALIZABLE(CullingSceneThing); 00073 00074 protected: 00075 CullingSceneThing() { } // only for serialization!!! 00076 00077 private: 00078 Bounds boundingBox_; 00079 }; // class CullingSceneThing 00080 00081 } // namespace VRS 00082 00083 #endif // VRS_SG_CULLINGSCENETHING_H