version 3.3

displacedtexturetext.h File Reference

#include <string>
#include <set>
#include <map>
#include <vrs/polygonset.h>
#include <vrs/container/iterator.h>
#include <vrs/sg/canvas.h>
#include <vrs/text/vrs_textprerequisites.h>
#include <vrs/text/fontdefinition.h>
#include <vrs/text/texturetext.h>
#include <vrs/text/baselinemodifier.h>

Go to the source code of this file.

Namespaces

namespace  VRS
namespace  VRS::TEXT

Classes

class  VRS::TEXT::DisplacedTextureText
 Text with glyphs rasterized on a texture like TextureText. More...

Typedefs

typedef std::set< SO
< FontTexture > > 
VRS::TEXT::FontTextureSet


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