| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2003 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: framebuffertoolgl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00019 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00020 // $Revision: 6014 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.3 2005/01/03 01:43:09 klimetschek 00026 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00027 // - removed vrs.vcproj 00028 // minor things: 00029 // - added all glutexamples to vrs4glut.sln 00030 // - fixed some problems in glutexamples 00031 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00032 // 00033 // Revision 1.2 2004/03/12 16:28:40 baumann 00034 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00035 // 00036 // Revision 1.1 2003/11/10 20:47:52 kirsch 00037 // added FrameBufferToolGL 00038 // 00039 00040 #ifndef VRS_OPENGL_FRAMEBUFFERTOOLGL_H 00041 #define VRS_OPENGL_FRAMEBUFFERTOOLGL_H 00042 00043 #include <vrs/area.h> 00044 #include <vrs/opengl/glcanvas.h> 00045 00046 namespace VRS { 00047 00048 class EngineGL; 00049 class Image; 00050 00051 class VRS_CORE_API FrameBufferToolGL { 00052 00053 public: 00054 static void copyFB2Image( 00055 EngineGL* engine, Image* img, 00056 GLCanvas::CanvasProperties buffer = GLCanvas::RGB_BUFFER, 00057 GLCanvas::BufferSelection readBuffer = GLCanvas::CURRENT_BUFFER, 00058 const Area& region = Area() 00059 ); 00066 static void copyImage2FB( 00067 EngineGL* engine, Image* img, 00068 GLCanvas::CanvasProperties buffer = GLCanvas::RGB_BUFFER, 00069 GLCanvas::BufferSelection writeBuffer = GLCanvas::CURRENT_BUFFER, 00070 const Area& region = Area() 00071 ); 00075 }; 00076 00077 } // namespace VRS 00078 00079 #endif // VRS_OPENGL_FRAMEBUFFERTOOLGL_H 00080