| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 00018 // $Id: imagetexture1dgl.h 6378 2008-06-02 13:30:09Z Konstantin_Baumann $ 00019 // $Date: 2008-06-02 15:30:09 +0200 (Mon, 02 Jun 2008) $ 00020 // $Revision: 6378 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.12 2005/10/13 09:52:35 baumann 00026 // mipmap handling improved 00027 // 00028 // Revision 1.11 2005/09/25 15:30:39 baumann 00029 // acceptChildren() implemented 00030 // 00031 // Revision 1.10 2005/01/03 01:43:09 klimetschek 00032 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00033 // - removed vrs.vcproj 00034 // minor things: 00035 // - added all glutexamples to vrs4glut.sln 00036 // - fixed some problems in glutexamples 00037 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00038 // 00039 // Revision 1.9 2004/11/03 14:45:06 saar 00040 // Class comment changed (Doxygen style) 00041 // 00042 // Revision 1.8 2004/03/12 16:28:40 baumann 00043 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00044 // 00045 // Revision 1.7 2004/01/19 11:43:58 baumann 00046 // serialization mechanism improved 00047 // 00048 // Revision 1.6 2003/06/23 07:07:43 baumann 00049 // forward declaring VRS::Image 00050 // 00051 // Revision 1.5 2002/12/11 16:06:09 kirsch 00052 // use Matrix() instead of Matrix::identity in default constructor 00053 // 00054 // Revision 1.4 2002/11/13 07:20:50 baumann 00055 // changed TextureGL enum values to uppercase 00056 // added TextureGL::definesComponent() 00057 // 00058 // Revision 1.3 2002/10/29 10:32:52 baumann 00059 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00060 // 00061 // Revision 1.2 2002/04/07 17:14:11 baumann 00062 // Matrix::identity() changed to Matrix::identity 00063 // 00064 // Revision 1.1 2002/03/04 12:00:20 kersting 00065 // directory structure changes 00066 // 00067 // Revision 1.8 2002/03/03 21:44:26 kosta 00068 // VRS_TYPEINFO-macro rewritten 00069 // 00070 // Revision 1.7 2002/02/19 10:34:19 kosta 00071 // undone all changes since 2002-02-15 00072 // 00073 // Revision 1.4 2002/02/05 07:48:26 kosta 00074 // new persistency macros: 00075 // VRS_SERIALIZABLE(CLASS_NAME); 00076 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00077 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00078 // 00079 // Revision 1.3 2002/02/04 13:07:19 kosta 00080 // VRS_SERIALIZABLE macros completely rewritten 00081 // 00082 // Revision 1.2 2002/01/15 16:25:55 kosta 00083 // macros rewritten for a better namespace support 00084 // 00085 // Revision 1.1 2002/01/08 16:02:49 kosta 00086 // dir structure for textures changed 00087 // 00088 // Revision 1.1 2002/01/08 09:30:12 kosta 00089 // support for 1D textures added 00090 // 00091 00092 #ifndef VRS_OPENGL_TEXTURE_IMAGETEXTURE1DGL_H 00093 #define VRS_OPENGL_TEXTURE_IMAGETEXTURE1DGL_H 00094 00095 #include <vrs/opengl/texture1dgl.h> 00096 00097 namespace VRS { 00098 00099 class Image; 00100 00102 class VRS_CORE_API ImageTexture1DGL : public Texture1DGL { 00103 public: 00104 ImageTexture1DGL(Image* image, 00105 TextureGL::WrapMode wrap = TextureGL::REPEAT, 00106 TextureGL::FilterMode minFilter = TextureGL::TRILINEAR, 00107 TextureGL::FilterMode magFilter = TextureGL::LINEAR, 00108 const Matrix& matrix = Matrix(), 00109 const Color& borderColor = Color(0.0f, 0.0f, 0.0f, 0.0f), // transparent black 00110 GLenum internalFormat = GL_ZERO); 00121 virtual void setImage(Image* newImage, GLenum internalFormat = GL_ZERO); 00122 virtual Image* getImage() const; 00125 virtual GLenum getInternalFormat() const; 00126 00127 VRS_TYPEINFO(ImageTexture1DGL, Texture1DGL); 00128 VRS_SERIALIZABLE(ImageTexture1DGL); 00129 00130 protected: 00131 ImageTexture1DGL(); // only for serialization!!! 00132 00133 virtual void acceptChildren(std::vector<Visitable*>& appendChildrenHere) const; 00134 00135 private: 00136 SO<Image> image_; 00137 }; 00138 00139 } // namespace VRS 00140 00141 #endif // VRS_OPENGL_TEXTURE_IMAGETEXTURE1DGL_H