| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: light.h 5257 2006-03-24 11:35:59Z baumann $ 00018 // $Date: 2006-03-24 12:35:59 +0100 (Fri, 24 Mar 2006) $ 00019 // $Revision: 5257 $ 00020 // $State$ 00021 // $Author: baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.21 2006/03/24 11:35:59 baumann 00025 // operator== added 00026 // 00027 // Revision 1.20 2005/01/03 01:43:08 klimetschek 00028 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00029 // - removed vrs.vcproj 00030 // minor things: 00031 // - added all glutexamples to vrs4glut.sln 00032 // - fixed some problems in glutexamples 00033 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00034 // 00035 // Revision 1.19 2004/11/05 13:58:09 basch 00036 // Class comment changed (Doxygen style) 00037 // 00038 // Revision 1.18 2004/03/12 16:28:38 baumann 00039 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00040 // 00041 // Revision 1.17 2004/01/19 11:43:57 baumann 00042 // serialization mechanism improved 00043 // 00044 // Revision 1.16 2003/11/29 11:29:23 kirsch 00045 // - added support for local poly attributes 00046 // - removed PolyAttribute::switchDefault() and Attribute::rememberTransform() 00047 // - renamed Engine::SwType: On/Off/All to Engine::SwitchType: ON/OFF/ALL 00048 // - changed class hierarchy of TechniqueProcessor and Technique 00049 // - GLCanvas::prepareRedisplay() / finishRedisplay() now push / pop standard attributes 00050 // 00051 // Revision 1.15 2003/11/07 14:19:24 kirsch 00052 // removed leading underscore from include guards 00053 // 00054 // Revision 1.14 2003/07/23 17:04:49 baumann 00055 // code cleanup (especially untabified) 00056 // 00057 // Revision 1.13 2003/06/05 13:21:39 kirsch 00058 // removed obsolete shadow parameter from light 00059 // 00060 // Revision 1.12 2002/10/29 10:32:52 baumann 00061 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00062 // 00063 // Revision 1.11 2002/03/03 21:44:24 kosta 00064 // VRS_TYPEINFO-macro rewritten 00065 // 00066 // Revision 1.10 2002/02/19 10:34:09 kosta 00067 // undone all changes since 2002-02-15 00068 // 00069 // Revision 1.7 2002/02/05 07:48:25 kosta 00070 // new persistency macros: 00071 // VRS_SERIALIZABLE(CLASS_NAME); 00072 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00073 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00074 // 00075 // Revision 1.6 2002/02/04 13:07:19 kosta 00076 // VRS_SERIALIZABLE macros completely rewritten 00077 // 00078 // Revision 1.5 2002/01/15 16:25:54 kosta 00079 // macros rewritten for a better namespace support 00080 // 00081 // Revision 1.4 2001/11/13 16:36:30 kirsch 00082 // changed line feed to unix style (removed control-M) 00083 // 00084 // Revision 1.3 2001/08/24 13:12:36 kirsch 00085 // light sources are now turned on by default 00086 // 00087 // Revision 1.2 2001/07/26 15:23:22 kirsch 00088 // enhanced engine to support rendering techniques 00089 // 00090 // Revision 1.1.1.1 2001/06/08 08:09:20 kirsch 00091 // imported alpha-version by olli 00092 // 00093 00094 00095 #ifndef VRS_LIGHT_H 00096 #define VRS_LIGHT_H 00097 00098 #include <vrs/color.h> 00099 #include <vrs/polyattribute.h> 00100 00101 namespace VRS { 00102 00104 class VRS_CORE_API Light : public PolyAttribute { 00105 00106 public: 00107 Light( 00108 const Color& ambient = Color(0.1,0.1,0.1), 00109 const Color& diffuse = Color(1.0,1.0,1.0), 00110 const Color& specular = Color(0.0,0.0,0.0), 00111 double ambientI = 1.0, 00112 double diffuseI = 1.0, 00113 double specularI = 1.0 00114 ); 00122 bool operator==(const Light& other) const; 00123 00124 virtual ID category() const; 00128 void setAmbientColor(const Color&); 00129 void setAmbientIntensity(double); 00130 Color getAmbientColor() const; 00131 double getAmbientIntensity() const; 00133 00134 void setDiffuseColor(const Color&); 00135 void setDiffuseIntensity(double); 00136 Color getDiffuseColor() const; 00137 double getDiffuseIntensity() const; 00139 00140 void setSpecularColor(const Color&); 00141 void setSpecularIntensity(double); 00142 Color getSpecularColor() const; 00143 double getSpecularIntensity() const; 00145 00146 virtual bool switchDefault() const; 00148 00149 VRS_TYPEINFO(Light, PolyAttribute); 00150 VRS_SERIALIZABLE(Light); 00151 00152 private: 00153 double ambientI_; 00154 double diffuseI_; 00155 double specularI_; 00156 Color ambientC_; 00157 Color diffuseC_; 00158 Color specularC_; 00159 }; 00160 00161 inline Color Light::getAmbientColor() const { return ambientC_; } 00162 inline Color Light::getDiffuseColor() const { return diffuseC_; } 00163 inline Color Light::getSpecularColor() const { return specularC_; } 00164 inline double Light::getAmbientIntensity() const { return ambientI_; } 00165 inline double Light::getDiffuseIntensity() const { return diffuseI_; } 00166 inline double Light::getSpecularIntensity() const { return specularI_; } 00167 00168 } // namespace VRS 00169 00170 #endif // VRS_LIGHT_H