| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: maintechniquegl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.18 2005/01/03 01:43:09 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.17 2004/03/12 16:28:40 baumann 00033 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00034 // 00035 // Revision 1.16 2003/11/07 14:19:25 kirsch 00036 // removed leading underscore from include guards 00037 // 00038 // Revision 1.15 2003/07/23 17:04:49 baumann 00039 // code cleanup (especially untabified) 00040 // 00041 // Revision 1.14 2002/11/29 09:48:45 kirsch 00042 // set shadinghint in simple cases 00043 // interface cleanup 00044 // 00045 // Revision 1.13 2002/10/29 10:32:52 baumann 00046 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00047 // 00048 // Revision 1.12 2002/04/25 08:28:13 kirsch 00049 // removed persistency 00050 // 00051 // Revision 1.11 2002/04/24 00:08:01 guenther 00052 // made persistent 00053 // 00054 // Revision 1.10 2002/03/03 21:44:26 kosta 00055 // VRS_TYPEINFO-macro rewritten 00056 // 00057 // Revision 1.9 2002/02/19 10:34:19 kosta 00058 // undone all changes since 2002-02-15 00059 // 00060 // Revision 1.6 2002/01/15 16:25:55 kosta 00061 // macros rewritten for a better namespace support 00062 // 00063 // Revision 1.5 2001/11/13 16:36:31 kirsch 00064 // changed line feed to unix style (removed control-M) 00065 // 00066 // Revision 1.4 2001/10/30 17:19:17 kirsch 00067 // use frame buffer attribute for clearing the frame buffer 00068 // 00069 // Revision 1.3 2001/09/05 10:56:11 kirsch 00070 // Documentation updates 00071 // 00072 // Revision 1.2 2001/07/26 15:23:22 kirsch 00073 // enhanced engine to support rendering techniques 00074 // 00075 // Revision 1.1.2.2 2001/06/18 19:23:02 kirsch 00076 // Inserted Mirror-Example, still not funktional 00077 // 00078 // Revision 1.1.2.1 2001/06/15 12:56:05 kirsch 00079 // pretraversal integrated, synthesizer replaced, polyattributes don't get 00080 // properly rendered 00081 // 00082 00083 #ifndef VRS_OPENGL_MAINTECHNIQUEGL_H 00084 #define VRS_OPENGL_MAINTECHNIQUEGL_H 00085 00086 #include <vrs/opengl/techniquegl.h> 00087 00088 namespace VRS { 00089 00090 class VRS_CORE_API MainTechniqueGL : public TechniqueGL { 00091 public: 00092 MainTechniqueGL(); 00098 virtual void start(Engine*); 00099 virtual void stop(Engine*); 00100 00101 virtual bool preparePass(Engine*); 00104 virtual void finishPass(Engine*); 00105 00106 virtual bool prepareEval(Engine*, const Shape*); 00108 virtual void finishEval(Engine*, const Shape*); 00110 00111 VRS_TYPEINFO(MainTechniqueGL, TechniqueGL); 00112 }; 00113 00114 } // namespace VRS 00115 00116 #endif // VRS_OPENGL_MAINTECHNIQUEGL_H