| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 00018 // $Id: mipmaptexture1dgl.h 6378 2008-06-02 13:30:09Z Konstantin_Baumann $ 00019 // $Date: 2008-06-02 15:30:09 +0200 (Mon, 02 Jun 2008) $ 00020 // $Revision: 6378 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.12 2005/10/13 09:52:35 baumann 00026 // mipmap handling improved 00027 // 00028 // Revision 1.11 2005/01/03 01:43:09 klimetschek 00029 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00030 // - removed vrs.vcproj 00031 // minor things: 00032 // - added all glutexamples to vrs4glut.sln 00033 // - fixed some problems in glutexamples 00034 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00035 // 00036 // Revision 1.10 2004/11/03 14:45:06 saar 00037 // Class comment changed (Doxygen style) 00038 // 00039 // Revision 1.9 2004/03/12 16:28:40 baumann 00040 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00041 // 00042 // Revision 1.8 2004/01/19 11:43:58 baumann 00043 // serialization mechanism improved 00044 // 00045 // Revision 1.7 2003/06/23 07:08:27 baumann 00046 // forward declaring VRS::Image 00047 // 00048 // Revision 1.6 2002/12/11 16:07:05 kirsch 00049 // use Matrix() instead of Matrix::identity in default constructor 00050 // 00051 // Revision 1.5 2002/11/13 07:20:50 baumann 00052 // changed TextureGL enum values to uppercase 00053 // added TextureGL::definesComponent() 00054 // 00055 // Revision 1.4 2002/10/29 10:32:52 baumann 00056 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00057 // 00058 // Revision 1.3 2002/07/03 12:25:24 baumann 00059 // allow for mipmapped textures to specify the magnification filter 00060 // 00061 // Revision 1.2 2002/04/07 17:14:11 baumann 00062 // Matrix::identity() changed to Matrix::identity 00063 // 00064 // Revision 1.1 2002/03/04 12:00:20 kersting 00065 // directory structure changes 00066 // 00067 // Revision 1.8 2002/03/03 21:44:26 kosta 00068 // VRS_TYPEINFO-macro rewritten 00069 // 00070 // Revision 1.7 2002/02/19 10:34:19 kosta 00071 // undone all changes since 2002-02-15 00072 // 00073 // Revision 1.4 2002/02/05 07:48:26 kosta 00074 // new persistency macros: 00075 // VRS_SERIALIZABLE(CLASS_NAME); 00076 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00077 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00078 // 00079 // Revision 1.3 2002/02/04 13:07:19 kosta 00080 // VRS_SERIALIZABLE macros completely rewritten 00081 // 00082 // Revision 1.2 2002/01/15 16:25:55 kosta 00083 // macros rewritten for a better namespace support 00084 // 00085 // Revision 1.1 2002/01/08 16:02:49 kosta 00086 // dir structure for textures changed 00087 // 00088 // Revision 1.1 2002/01/08 09:30:12 kosta 00089 // support for 1D textures added 00090 // 00091 00092 #ifndef VRS_OPENGL_TEXTURE_MIPMAPTEXTURE1DGL_H 00093 #define VRS_OPENGL_TEXTURE_MIPMAPTEXTURE1DGL_H 00094 00095 #include <vrs/opengl/texture1dgl.h> 00096 #include <vrs/container/array.h> 00097 00098 namespace VRS { 00099 00100 class Image; 00101 00103 class VRS_CORE_API MipmapTexture1DGL : public Texture1DGL { 00104 public: 00105 MipmapTexture1DGL( 00106 SO<Iterator<SO<Image> > > images, 00107 TextureGL::WrapMode wrap = TextureGL::REPEAT, 00108 TextureGL::FilterMode minFilter = TextureGL::TRILINEAR, 00109 TextureGL::FilterMode magFilter = TextureGL::LINEAR, 00110 const Matrix& matrix = Matrix(), 00111 const Color& borderColor = Color::black, 00112 GLenum internalFormat = GL_ZERO 00113 ); 00124 bool operator==(const MipmapTexture1DGL& other) const; 00125 00126 virtual void setImages(SO<Iterator<SO<Image> > > newImages, GLenum internalFormat = GL_ZERO); 00127 virtual void setImage(int level, SO<Image> newImage); 00128 virtual SO<Iterator<SO<Image> > > getImages() const; 00129 virtual SO<Image> getImage(int level) const; 00130 virtual int getLevels() const; 00133 virtual unsigned int getMaxMipmapLevel() const; 00134 00135 virtual GLenum getInternalFormat() const; 00136 00137 VRS_TYPEINFO(MipmapTexture1DGL, Texture1DGL); 00138 VRS_SERIALIZABLE(MipmapTexture1DGL); 00139 00140 protected: 00141 MipmapTexture1DGL(); // only for serialization!!! 00142 00143 virtual void acceptChildren(std::vector<Visitable*>& appendChildrenHere) const; 00144 00145 private: 00146 SO<Array<SO<Image> > > images_; 00147 }; 00148 00149 } // namespace VRS 00150 00151 #endif // VRS_OPENGL_TEXTURE_MIPMAPTEXTURE1DGL_H