| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: monobehavior.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.19 2005/01/03 01:43:10 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.18 2004/10/28 14:16:01 basch 00033 // Class comment changed (Doxygen style) 00034 // 00035 // Revision 1.17 2004/03/12 16:28:41 baumann 00036 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00037 // 00038 // Revision 1.16 2004/02/16 16:42:08 baumann 00039 // - moved class VRS::SceneNode from "vrs/sg/" to "vrs/" 00040 // - renamed class VRS::SceneGraphVisitor to class VRS::SceneNodeVisitor 00041 // and moved it from "vrs/sg/" to "vrs/" 00042 // 00043 // Revision 1.15 2004/01/19 11:43:59 baumann 00044 // serialization mechanism improved 00045 // 00046 // Revision 1.14 2003/07/22 16:16:03 baumann 00047 // class Visitor renamed to class SceneNodeVisitor 00048 // 00049 // Revision 1.13 2003/02/24 10:05:57 baumann 00050 // changed return type of BehaviorNode::handle() and Manipulator::drag*() 00051 // from "int" to "BehaviorNode::InvalidationHint" 00052 // 00053 // Revision 1.12 2003/01/02 08:48:21 baumann 00054 // code cleanup 00055 // 00056 // Revision 1.11 2002/10/29 10:32:53 baumann 00057 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00058 // 00059 // Revision 1.10 2002/10/28 17:13:18 buchholz 00060 // SceneNodeVisitor::visitBehavior now returns SceneNodeVisitor::TraversalFlag instead of int. 00061 // 00062 // Revision 1.9 2002/05/15 16:05:11 baumann 00063 // unneeded method BehaviorNode::canHandle() removed (from all sub classes too) 00064 // 00065 // Revision 1.8 2002/04/24 20:35:14 rozinat 00066 // persistency added: 00067 // VRS_SERIALIZABLE_ABSTRACT_CLASS Makro 00068 // 00069 // Revision 1.7 2002/03/03 21:44:26 kosta 00070 // VRS_TYPEINFO-macro rewritten 00071 // 00072 // Revision 1.6 2002/02/19 10:34:20 kosta 00073 // undone all changes since 2002-02-15 00074 // 00075 // Revision 1.3 2002/01/15 16:25:55 kosta 00076 // macros rewritten for a better namespace support 00077 // 00078 // Revision 1.2 2001/11/13 16:36:31 kirsch 00079 // changed line feed to unix style (removed control-M) 00080 // 00081 // Revision 1.1.1.1 2001/06/08 08:09:21 kirsch 00082 // imported alpha-version by olli 00083 // 00084 00085 #ifndef VRS_SG_MONOBEHAVIOR_H 00086 #define VRS_SG_MONOBEHAVIOR_H 00087 00088 #include <vrs/sg/behaviornode.h> 00089 00090 namespace VRS { 00091 00093 class VRS_CORE_API MonoBehavior : public BehaviorNode { 00094 00095 public: 00096 MonoBehavior(BehaviorNode* body = NULL); 00098 00099 void setBody(BehaviorNode* bodyNode); 00100 BehaviorNode* getBody() const; 00102 00103 virtual TimeRequirement timeRequirement() const; 00109 virtual void activate(int hint=BehaviorNode::NoHint); 00110 virtual void deactivate(int hint=BehaviorNode::NoHint); 00116 virtual BehaviorNode::InvalidationHint handle(Event* e); 00120 virtual SceneNodeVisitor::TraversalFlag traverse(SceneNodeVisitor* visitor); 00124 VRS_TYPEINFO(MonoBehavior, BehaviorNode); 00125 VRS_SERIALIZABLE_ABSTRACT_CLASS(MonoBehavior); 00126 00127 private: 00128 SO<BehaviorNode> body_; 00129 }; 00130 00131 } // namespace VRS 00132 00133 #endif // VRS_SG_MONOBEHAVIOR_H