version 3.3

VRS::GL2 Namespace Reference


Classes

class  AttributedShape
class  AttributedShapePainter
class  DrawBuffers
 Support for Multiple Render Targets (MRT). More...
class  EdgeEnhancementShader
 Enhancing edges algorithm. More...
class  FragmentShaderObject
 A fragment shader forms part of a shader program. More...
class  GeometryShaderObject
 A geometry shader forms part of a shader program. More...
class  InstancedAttributedShape
class  NormalmapShader
 Enhancing edges algorithm. More...
class  ProgramObject
class  ProgramObjectPainter
 Painter for the ProgramObject attribute, see AttributePainter. More...
class  ProgramVariable
class  SamplerVariable
class  ShaderObject
class  ShaderTextureUnitSelector
 Class for selecting texture units for GL2 shaders. More...
class  UniformSampler
class  UniformVariableBase
class  UniformVariable
class  VariablesMapping
class  VertexShaderObject
 A vertex shader forms part of a shader program. More...

Namespaces

namespace  EXTSHADER

Functions

 VRS_SERIALIZATION_REGISTRATION (UniformSampler)
 VRS_SERIALIZATION_REGISTRATION_TEMPLATE (UniformVariable)


Function Documentation

VRS::GL2::VRS_SERIALIZATION_REGISTRATION ( UniformSampler   ) 

VRS::GL2::VRS_SERIALIZATION_REGISTRATION_TEMPLATE ( UniformVariable   ) 


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