| VRS - The Virtual Rendering System |
| version 3.3 |
#include <GL/glew.h>Go to the source code of this file.
Defines | |
| #define | VRS_CheckErrorGL(STRING) |
| #define VRS_CheckErrorGL | ( | STRING | ) |
Value:
{ \
const GLenum error = glGetError(); \
if(error != GL_NO_ERROR) { \
VRS_Warning(0, "OpenGL error (" << STRING << "): " << gluErrorString(error) << " (" << error << ")"); \
VRS_Warning(glGetError() == GL_NO_ERROR, "Cannot reset OpenGL error variable!"); \
} \
}