| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2000-2004 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: programobjectpainter.h 4458 2004-11-03 14:45:07Z saar $ 00019 // 00020 // $Log$ 00021 // Revision 1.2 2004/11/03 14:45:07 saar 00022 // Class comment changed (Doxygen style) 00023 // 00024 // Revision 1.1 2004/10/06 09:49:14 nienhaus 00025 // support for the OpenGL shading language 00026 // (on behalf of kosta) 00027 // 00028 00029 #ifndef VRS_GL2_PROGRAMOBJECTPAINTER_H 00030 #define VRS_GL2_PROGRAMOBJECTPAINTER_H 00031 00032 #include <vrs/monoattributepainter.h> 00033 00034 namespace VRS { 00035 namespace GL2 { 00036 00038 class ProgramObjectPainter : public MonoAttributePainter { 00039 public: 00040 virtual ID target() const; 00042 00043 virtual bool apply(Engine* engine, const MonoAttribute* attr, bool push); 00045 00046 VRS_TYPEINFO(ProgramObjectPainter, MonoAttributePainter); 00047 }; // class ProgramObjectPainter 00048 00049 } // namespace GL2 00050 } // namespace VRS 00051 00052 #endif // VRS_GL2_PROGRAMOBJECTPAINTER_H