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00041 #ifndef VRS_CONTAINER_QUADTREE_H_
00042 #define VRS_CONTAINER_QUADTREE_H_
00043
00044
00045 #include <vrs/matrix.h>
00046 #include "spacetree.h"
00047
00048 namespace VRS {
00049
00050 struct QuadtreeCell {
00051 Vector min;
00052 Vector max;
00053 };
00054
00065 template<typename CONTENT> class DynamicQuadtree : public DynamicSpaceTree<CONTENT, 2> {
00066
00067 public:
00068
00069 typedef SpaceTreePath<2> Path;
00070 typedef typename DynamicSpaceTree<CONTENT, 2>::NodePointer NodePointer;
00071
00072
00073 DynamicQuadtree(const Vector& p1, const Vector& p2,
00074 const Vector& xAxis = Vector(1,0,0),
00075 const Vector& yAxis = Vector(0,1,0));
00086
00087 SpaceTreePath<2> findContainingNode(const Vector& point,
00088 UINT level,
00089 bool mustExist = true);
00093 Iterator<SpaceTreePath<2> >* findBoundsIntersectingNodes(
00094 const Bounds& bounds,
00095 UINT level,
00096 bool mustExist = true);
00102 SpaceTreePath<2> findSmallestBoundsEnclosingNode(const Bounds& bounds,
00103 UINT maxLevel = 16,
00104 bool mustExist = true);
00105
00124 virtual QuadtreeCell getQuadtreeCell(const Path& path);
00125 virtual QuadtreeCell getQuadtreeCell(const NodePointer& np);
00131 const Matrix& getTransform();
00132 const Matrix& getInverseTransform();
00133
00134 private:
00135
00136 Matrix transform_;
00137 Matrix inverse_;
00138 };
00139
00140 template<typename CONTENT> class StaticQuadtree : public StaticSpaceTree<CONTENT, 2> {
00141
00142 public:
00143
00144 typedef SpaceTreePath<2> Path;
00145 typedef typename StaticSpaceTree<CONTENT, 2>::NodePointer NodePointer;
00146
00147 StaticQuadtree(const Vector& p1, const Vector& p2, UINT depth,
00148 const Vector& xAxis = Vector(1,0,0),
00149 const Vector& yAxis = Vector(0,1,0));
00150
00151
00152 SpaceTreePath<2> findContainingNode(const Vector& point,
00153 UINT level,
00154 bool mustExist = true);
00155 Iterator<SpaceTreePath<2> >* findBoundsIntersectingNodes(
00156 const Bounds& bounds,
00157 UINT level,
00158 bool mustExist = true);
00159 SpaceTreePath<2> findSmallestBoundsEnclosingNode(const Bounds& bounds,
00160 UINT maxLevel = 16,
00161 bool mustExist = true);
00162
00163 virtual QuadtreeCell getQuadtreeCell(const Path& path);
00164 virtual QuadtreeCell getQuadtreeCell(const NodePointer& np);
00165
00166 const Matrix& getTransform();
00167 const Matrix& getInverseTransform();
00168
00169 private:
00170
00171 Matrix transform_;
00172 Matrix inverse_;
00173 };
00174
00175 }
00176
00177 #include "quadtree.tli"
00178
00179 #endif // VRS_CONTAINER_QUADTREE_H_
00180