| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/monoattribute.h>#include <vrs/image/image.h>#include <vrs/opengl/glcanvas.h>#include <string>Go to the source code of this file.
Namespaces | |
| namespace | VRS |
Classes | |
| class | VRS::SaveFrameBufferGL |
| This class can save the contents of any available OpenGL buffer to disk. More... | |