version 3.3

saveframebuffergl.h File Reference

#include <vrs/monoattribute.h>
#include <vrs/image/image.h>
#include <vrs/opengl/glcanvas.h>
#include <string>

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Namespaces

namespace  VRS

Classes

class  VRS::SaveFrameBufferGL
 This class can save the contents of any available OpenGL buffer to disk. More...


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