| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: scenecallback.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.15 2005/01/03 01:43:10 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.14 2004/10/28 14:16:01 basch 00033 // Class comment changed (Doxygen style) 00034 // 00035 // Revision 1.13 2004/03/12 16:28:41 baumann 00036 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00037 // 00038 // Revision 1.12 2004/02/16 16:42:08 baumann 00039 // - moved class VRS::SceneNode from "vrs/sg/" to "vrs/" 00040 // - renamed class VRS::SceneGraphVisitor to class VRS::SceneNodeVisitor 00041 // and moved it from "vrs/sg/" to "vrs/" 00042 // 00043 // Revision 1.11 2003/11/07 14:19:25 kirsch 00044 // removed leading underscore from include guards 00045 // 00046 // Revision 1.10 2003/07/22 16:16:03 baumann 00047 // class Visitor renamed to class SceneNodeVisitor 00048 // 00049 // Revision 1.9 2002/10/29 10:32:53 baumann 00050 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00051 // 00052 // Revision 1.8 2002/10/28 17:12:23 buchholz 00053 // - traverse-method now returns SceneNodeVisitor::TraversalFlag instead of int 00054 // - SceneNodeVisitor and travers method do not take an Engine parameter any more 00055 // - SceneNodeVisitor::visitScene now gets a bool parameter pushHint. 00056 // - Now visitScene is called twice for each object: One call with 00057 // pushHint==true, when the object is pushed, one call with pushHint==false, 00058 // when the object is popped. 00059 // 00060 // Revision 1.7 2002/03/03 21:44:26 kosta 00061 // VRS_TYPEINFO-macro rewritten 00062 // 00063 // Revision 1.6 2002/02/19 10:34:20 kosta 00064 // undone all changes since 2002-02-15 00065 // 00066 // Revision 1.3 2002/01/15 16:25:55 kosta 00067 // macros rewritten for a better namespace support 00068 // 00069 // Revision 1.2 2001/11/13 16:36:31 kirsch 00070 // changed line feed to unix style (removed control-M) 00071 // 00072 // Revision 1.1.1.1 2001/06/08 08:09:21 kirsch 00073 // imported alpha-version by olli 00074 // 00075 00076 00077 #ifndef VRS_SCENECALLBACK_H 00078 #define VRS_SCENECALLBACK_H 00079 00080 #include <vrs/sg/scenething.h> 00081 #include <vrs/callback.h> 00082 00083 namespace VRS { 00084 00086 class VRS_CORE_API SceneCallback : public SceneThing { 00087 00088 public: 00089 SceneCallback( 00090 Callback* evaluateAction = (Callback*)0, 00091 Callback* traverseAction = (Callback*)0, 00092 Callback* installAction = (Callback*)0, 00093 Callback* deinstallAction = (Callback*)0 00094 ); 00102 void setEvaluateAction(Callback* action); 00103 Callback* getEvaluateAction() const; 00110 void setTraverseAction(Callback* action); 00111 Callback* getTraverseAction() const; 00118 void setInstallAction(Callback* action); 00119 Callback* getInstallAction() const; 00124 void setDeinstallAction(Callback* action); 00125 Callback* getDeinstallAction() const; 00130 virtual void evaluate(Engine* engine); 00131 virtual SceneNodeVisitor::TraversalFlag traverse(SceneNodeVisitor* visitor); 00135 virtual void install(Engine* engine); 00136 virtual void deinstall(Engine* engine); 00140 VRS_TYPEINFO(SceneCallback, SceneThing); 00141 00142 private: 00143 SO<Callback> evaluateAction_; 00144 SO<Callback> traverseAction_; 00145 SO<Callback> installAction_; 00146 SO<Callback> deinstallAction_; 00147 }; 00148 00149 inline void SceneCallback::setEvaluateAction(Callback* a) { evaluateAction_ = a; modified(); } 00150 inline void SceneCallback::setTraverseAction(Callback* a) { traverseAction_ = a; modified(); } 00151 inline void SceneCallback::setInstallAction(Callback* a) { installAction_ = a; modified(); } 00152 inline void SceneCallback::setDeinstallAction(Callback* a) { deinstallAction_ = a; modified(); } 00153 00154 inline Callback* SceneCallback::getEvaluateAction() const { return evaluateAction_; } 00155 inline Callback* SceneCallback::getTraverseAction() const { return traverseAction_; } 00156 inline Callback* SceneCallback::getInstallAction() const { return installAction_; } 00157 inline Callback* SceneCallback::getDeinstallAction() const { return deinstallAction_; } 00158 00159 } // namespace VRS 00160 00161 #endif // VRS_SCENECALLBACK_H