| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/sharedobj.h>#include <vrs/serializationmacros.h>Go to the source code of this file.
| #define VRS_DEFINE_SERIALIZE_FOR_BUILTIN | ( | BUILTIN | ) |
Value:
inline void \ serialization( \ SerializationManager& manager, \ const std::string& attributeName, \ BUILTIN& attributeValue \ ) { \ manager.serialize(attributeName, attributeValue); \ }