| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2002 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: shadinghint.h 4633 2005-01-03 01:43:11Z klimetschek $ 00019 // $Date: 2005-01-03 02:43:11 +0100 (Mon, 03 Jan 2005) $ 00020 // $Revision: 4633 $ 00021 // $State$ 00022 // $Author: klimetschek $ 00023 // 00024 // $Log$ 00025 // Revision 1.9 2005/01/03 01:43:08 klimetschek 00026 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00027 // - removed vrs.vcproj 00028 // minor things: 00029 // - added all glutexamples to vrs4glut.sln 00030 // - fixed some problems in glutexamples 00031 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00032 // 00033 // Revision 1.8 2004/03/12 16:28:39 baumann 00034 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00035 // 00036 // Revision 1.7 2004/01/19 11:43:57 baumann 00037 // serialization mechanism improved 00038 // 00039 // Revision 1.6 2004/01/19 07:28:03 baumann 00040 // serialization mechanism improved 00041 // 00042 // Revision 1.5 2003/11/07 14:19:24 kirsch 00043 // removed leading underscore from include guards 00044 // 00045 // Revision 1.4 2003/11/04 17:13:28 kirsch 00046 // added z-altering shading hint 00047 // 00048 // Revision 1.3 2002/12/16 10:57:46 kersting 00049 // removed obsolet comma 00050 // 00051 // Revision 1.2 2002/11/29 15:55:23 kirsch 00052 // removed gcc warning 00053 // 00054 // Revision 1.1 2002/11/29 09:43:37 kirsch 00055 // added shadinghint 00056 // 00057 00058 #ifndef VRS_SHADINGHINT_H_ 00059 #define VRS_SHADINGHINT_H_ 00060 00061 #include <vrs/monoattribute.h> 00062 00063 namespace VRS { 00064 00065 class Light; 00066 00067 class VRS_CORE_API ShadingHint : public MonoAttribute { 00068 public: 00069 enum PassType { 00070 FULL_SHADING_PASS = 0, 00071 MAIN_SHADING_PASS = 1, 00072 SINGLE_LIGHT_SHADING_PASS = 2, 00073 GEOMETRY_SHADING_PASS = 3, 00074 NO_SHADING_PASS = 4 00075 }; 00076 VRS_SERIALIZABLE_CLASS_ENUM(PassType); 00077 00078 ShadingHint(PassType, bool mirrored = false, bool isZAltering = true, const Light* = 0); 00105 ShadingHint::PassType getPassType() const; 00106 bool isMirrored() const; 00107 bool isZAltering() const; 00108 const Light* getLight() const; 00109 00110 VRS_TYPEINFO(ShadingHint, MonoAttribute); 00111 00112 private: 00113 PassType passtype_; 00114 SO<const Light> light_; 00115 bool isZAltering_; 00116 bool mirrored_; 00117 }; 00118 00119 } // namespace VRS 00120 00121 #endif // VRS_SHADINGHINT_H_