| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: shadowed.h 4633 2005-01-03 01:43:11Z klimetschek $ 00018 // $Date: 2005-01-03 02:43:11 +0100 (Mon, 03 Jan 2005) $ 00019 // $Revision: 4633 $ 00020 // $State$ 00021 // $Author: klimetschek $ 00022 // 00023 // $Log$ 00024 // Revision 1.20 2005/01/03 01:43:08 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.19 2004/10/26 18:50:25 kirsch 00033 // cleanup 00034 // 00035 // Revision 1.18 2004/03/12 16:28:39 baumann 00036 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00037 // 00038 // Revision 1.17 2004/01/19 11:43:57 baumann 00039 // serialization mechanism improved 00040 // 00041 // Revision 1.16 2003/11/07 14:19:24 kirsch 00042 // removed leading underscore from include guards 00043 // 00044 // Revision 1.15 2003/07/23 17:04:49 baumann 00045 // code cleanup (especially untabified) 00046 // 00047 // Revision 1.14 2002/10/29 10:32:52 baumann 00048 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00049 // 00050 // Revision 1.13 2002/05/10 10:14:05 kirsch 00051 // cleaned up interface 00052 // 00053 // Revision 1.12 2002/03/03 21:44:25 kosta 00054 // VRS_TYPEINFO-macro rewritten 00055 // 00056 // Revision 1.11 2002/02/19 10:34:11 kosta 00057 // undone all changes since 2002-02-15 00058 // 00059 // Revision 1.8 2002/02/05 07:48:25 kosta 00060 // new persistency macros: 00061 // VRS_SERIALIZABLE(CLASS_NAME); 00062 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00063 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00064 // 00065 // Revision 1.7 2002/02/04 13:07:19 kosta 00066 // VRS_SERIALIZABLE macros completely rewritten 00067 // 00068 // Revision 1.6 2002/01/15 16:25:54 kosta 00069 // macros rewritten for a better namespace support 00070 // 00071 // Revision 1.5 2001/11/13 16:36:30 kirsch 00072 // changed line feed to unix style (removed control-M) 00073 // 00074 // Revision 1.4 2001/11/12 13:41:14 kirsch 00075 // GCC fix: added endline at the end of files 00076 // 00077 // Revision 1.3 2001/09/05 14:14:36 kirsch 00078 // Documentation updates 00079 // 00080 // Revision 1.2 2001/08/09 15:37:10 kirsch 00081 // Added shadows in OpenGL, created with alpha depthmaps. 00082 // Still experimental, some flaws 00083 // 00084 // Revision 1.1.2.1 2001/06/22 15:28:40 kirsch 00085 // Added shadow-attributes and depthmapshadowtechniquegl. 00086 // Still broken! Don't Use! Only for Distributing! 00087 // 00088 00089 #ifndef VRS_SHADOWED_H 00090 #define VRS_SHADOWED_H 00091 00092 #include <vrs/polyattribute.h> 00093 00094 namespace VRS { 00095 00096 class Light; 00097 00100 class VRS_CORE_API Shadowed : public PolyAttribute { 00101 public: 00102 Shadowed(Light* light); 00105 void setLightSource(Light* light); 00108 Light* getLightSource() const; 00112 VRS_TYPEINFO(Shadowed, PolyAttribute); 00113 VRS_SERIALIZABLE(Shadowed); 00114 00115 protected: 00116 Shadowed(); // only for serialization 00117 00118 private: 00119 SO<Light> m_lightsrc; 00120 }; 00121 00122 } // namespace VRS 00123 00124 #endif // VRS_SHADOWED_H