| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: shadowedswitch.h 4633 2005-01-03 01:43:11Z klimetschek $ 00018 // $Date: 2005-01-03 02:43:11 +0100 (Mon, 03 Jan 2005) $ 00019 // $Revision: 4633 $ 00020 // $State$ 00021 // $Author: klimetschek $ 00022 // 00023 // $Log$ 00024 // Revision 1.19 2005/01/03 01:43:08 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.18 2004/03/12 16:28:39 baumann 00033 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00034 // 00035 // Revision 1.17 2004/01/19 11:43:57 baumann 00036 // serialization mechanism improved 00037 // 00038 // Revision 1.16 2003/11/07 14:19:24 kirsch 00039 // removed leading underscore from include guards 00040 // 00041 // Revision 1.15 2003/07/23 17:04:49 baumann 00042 // code cleanup (especially untabified) 00043 // 00044 // Revision 1.14 2002/10/29 10:32:52 baumann 00045 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00046 // 00047 // Revision 1.13 2002/03/03 21:44:25 kosta 00048 // VRS_TYPEINFO-macro rewritten 00049 // 00050 // Revision 1.12 2002/02/19 10:34:11 kosta 00051 // undone all changes since 2002-02-15 00052 // 00053 // Revision 1.9 2002/02/05 07:48:25 kosta 00054 // new persistency macros: 00055 // VRS_SERIALIZABLE(CLASS_NAME); 00056 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00057 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00058 // 00059 // Revision 1.8 2002/02/04 13:07:19 kosta 00060 // VRS_SERIALIZABLE macros completely rewritten 00061 // 00062 // Revision 1.7 2002/01/15 16:25:54 kosta 00063 // macros rewritten for a better namespace support 00064 // 00065 // Revision 1.6 2001/11/26 19:22:03 kirsch 00066 // Removed ellipsis constructor, use makeIterator instead 00067 // 00068 // Revision 1.5 2001/11/13 16:36:30 kirsch 00069 // changed line feed to unix style (removed control-M) 00070 // 00071 // Revision 1.4 2001/11/06 10:38:55 kirsch 00072 // Major changes: added constructor with iterators, added serialization, 00073 // simplified internal use of arrays 00074 // 00075 // Revision 1.3 2001/09/04 15:17:38 kirsch 00076 // documentation updates 00077 // 00078 // Revision 1.2 2001/08/09 15:37:10 kirsch 00079 // Added shadows in OpenGL, created with alpha depthmaps. 00080 // Still experimental, some flaws 00081 // 00082 // Revision 1.1.2.1 2001/06/22 15:28:40 kirsch 00083 // Added shadow-attributes and depthmapshadowtechniquegl. 00084 // Still broken! Don't Use! Only for Distributing! 00085 // 00086 00087 #ifndef VRS_SHADOWEDSWITCH_H 00088 #define VRS_SHADOWEDSWITCH_H 00089 00090 #include <vrs/switch.h> 00091 #include <vrs/shadowed.h> 00092 00093 namespace VRS { 00094 00095 class VRS_CORE_API ShadowedSwitch : public Switch { 00096 public: 00097 ShadowedSwitch(Iterator<SO<Shadowed> >* attritr = 0, Iterator<bool>* flagitr = 0); 00099 00100 virtual ID target() const; 00102 00103 VRS_TYPEINFO(ShadowedSwitch, Switch); 00104 VRS_SERIALIZABLE(ShadowedSwitch); 00105 }; 00106 00107 } // namespace VRS 00108 00109 #endif // VRS_SHADOWEDSWITCH_H