| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2003 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: shadowmapbuildergl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00019 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00020 // $Revision: 6014 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.5 2005/01/03 01:43:09 klimetschek 00026 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00027 // - removed vrs.vcproj 00028 // minor things: 00029 // - added all glutexamples to vrs4glut.sln 00030 // - fixed some problems in glutexamples 00031 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00032 // 00033 // Revision 1.4 2004/11/03 14:45:06 saar 00034 // Class comment changed (Doxygen style) 00035 // 00036 // Revision 1.3 2004/03/12 16:28:40 baumann 00037 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00038 // 00039 // Revision 1.2 2003/08/29 09:58:28 baumann 00040 // ctor extended 00041 // 00042 // Revision 1.1 2003/07/29 15:27:26 kirsch 00043 // added shadow map builder 00044 // 00045 00046 #ifndef VRS_OPENGL_SHADOWMAPBUILDERGL_H 00047 #define VRS_OPENGL_SHADOWMAPBUILDERGL_H 00048 00049 #include <vrs/sharedobj.h> 00050 00051 namespace VRS { 00052 00053 class Camera; 00054 class GLCanvas; 00055 class PBufferCanvasGL; 00056 class SceneNode; 00057 class SceneThing; 00058 class TexGenGL; 00059 class Texture2DGL; 00060 00062 class VRS_CORE_API ShadowMapBuilderGL : public SharedObj { 00063 00064 public: 00065 ShadowMapBuilderGL(unsigned int width = 512, unsigned int height = 512, 00066 SceneNode* scene = NULL, Camera* camera = NULL, 00067 GLCanvas* sharedCanvas = NULL); 00072 virtual void setScene(SceneNode* scene); 00074 virtual SceneNode* getScene() const; 00076 00077 virtual void setCamera(Camera* camera); 00079 virtual Camera* getCamera() const; 00081 00082 virtual void rebuild(); 00086 virtual Texture2DGL* getShadowMap() const; 00088 virtual TexGenGL* getTexGen() const; 00090 00091 VRS_TYPEINFO(ShadowMapBuilderGL, SharedObj); 00092 00093 private: 00094 00095 SO<PBufferCanvasGL> pbuffer_; 00096 SO<SceneThing> internalScene_; 00097 }; 00098 00099 } // namespace VRS 00100 00101 #endif // VRS_OPENGL_SHADOWMAPBUILDERGL_H