version 3.3

statehandler.h File Reference

#include <map>
#include <functional>
#include <vrs/texture.h>
#include <vrs/container/dictionary.h>
#include <vrs/opengl/textureunitselectorgl.h>
#include <vrs/opengl/textureunitsettinggl.h>
#include <vrs/opengl/shapematerialgl.h>

Go to the source code of this file.

Namespaces

namespace  std
namespace  VRS

Classes

struct  std::less< SO< ShapeMaterialGL > >
class  VRS::AbstractStateHandler
 Abstract base class for state handlers. More...
class  VRS::StateHandler< T >
 Class template for state handler. More...


Generated on Thu May 24 06:00:16 2012 by Doxygen 1.5.6
© 2001-2010 Hasso-Plattner-Institut | Impressum | Contact