| VRS - The Virtual Rendering System |
| version 3.3 |
#include <map>#include <functional>#include <vrs/texture.h>#include <vrs/container/dictionary.h>#include <vrs/opengl/textureunitselectorgl.h>#include <vrs/opengl/textureunitsettinggl.h>#include <vrs/opengl/shapematerialgl.h>Go to the source code of this file.
Namespaces | |
| namespace | std |
| namespace | VRS |
Classes | |
| struct | std::less< SO< ShapeMaterialGL > > |
| class | VRS::AbstractStateHandler |
| Abstract base class for state handlers. More... | |
| class | VRS::StateHandler< T > |
| Class template for state handler. More... | |