| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2003 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: texture.h 4822 2005-06-15 16:30:02Z baumann $ 00019 // $Date: 2005-06-15 18:30:02 +0200 (Wed, 15 Jun 2005) $ 00020 // $Revision: 4822 $ 00021 // $State$ 00022 // $Author: baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.6 2005/06/15 16:30:02 baumann 00026 // added methods SharedObj::isEqual() and SharedObj::IsEqual() (define operator==() in derived classes for a real implementaton) 00027 // 00028 // Revision 1.5 2005/01/03 01:43:08 klimetschek 00029 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00030 // - removed vrs.vcproj 00031 // minor things: 00032 // - added all glutexamples to vrs4glut.sln 00033 // - fixed some problems in glutexamples 00034 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00035 // 00036 // Revision 1.4 2004/11/05 13:58:10 basch 00037 // Class comment changed (Doxygen style) 00038 // 00039 // Revision 1.3 2004/03/12 16:28:39 baumann 00040 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00041 // 00042 // Revision 1.2 2004/01/19 11:43:57 baumann 00043 // serialization mechanism improved 00044 // 00045 // Revision 1.1 2003/06/23 07:17:03 baumann 00046 // - new classes VRS::Texture and VRS::ImageTexture2D added to VRS core 00047 // - class VRS::TextureGL is now derived from VRS::Texture 00048 // 00049 00050 #ifndef VRS_TEXTURE_H 00051 #define VRS_TEXTURE_H 00052 00053 #include <vrs/monoattribute.h> 00054 #include <vrs/matrix.h> 00055 00056 namespace VRS { 00057 00059 class VRS_CORE_API Texture : public MonoAttribute { 00060 00061 protected: 00062 Texture(const Matrix& textureMatrix = Matrix()); 00063 00064 public: 00065 bool operator==(const Texture& other) const; 00066 00067 virtual void setMatrix(const Matrix& textureMatrix); 00068 virtual Matrix getMatrix() const; 00072 virtual ID category() const; 00074 00075 VRS_TYPEINFO(Texture, MonoAttribute); 00076 VRS_SERIALIZABLE_ABSTRACT_CLASS(Texture); 00077 00078 private: 00079 Matrix matrix_; 00080 }; 00081 00082 } // namespace VRS 00083 00084 #endif // VRS_TEXTURE_H