| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/visitor.h>#include <vrs/polygonset.h>#include <vrs/container/array.h>#include <vrs/container/dictionary.h>#include <vrs/container/stack.h>#include <vrs/sg/scenegraphoperator.h>#include <vrs/opengl/texturegl.h>#include <vrs/opengl/textureunitselectorgl.h>#include <vrs/opengl/textureunitsettinggl.h>#include <vrs/image/image.h>#include <vrs/image/textureatlascreator.h>Go to the source code of this file.
Namespaces | |
| namespace | VRS |
Classes | |
| class | VRS::TextureAtlasOperator |
| Optimize scene by replacing separate textures with texture atlas. More... | |