| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2000-2005 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 #ifndef VRS_OPENGL_TEXTUREDBATCHTREERAYINTERSECTORGL_H 00019 #define VRS_OPENGL_TEXTUREDBATCHTREERAYINTERSECTORGL_H 00020 00021 #include <vrs/rayintersector.h> 00022 00023 namespace VRS { 00024 class VRS_CORE_API TexturedBatchTreeRayIntersectorGL : public RayIntersector { 00025 00026 public: 00027 00029 virtual ID target() const; 00030 00031 00033 virtual bool intersect(VRS::Engine* engine, 00034 const Matrix& mv, const Matrix& ori, const Matrix& pr, 00035 const Shape* S, const Ray&, RayTracingTechnique* tracer 00036 ); 00037 00038 00039 VRS_TYPEINFO(TexturedBatchTreeRayIntersectorGL, RayIntersector); 00040 }; 00041 } // namespace VRS 00042 00043 #endif // VRS_OPENGL_TEXTUREDBATCHTREERAYINTERSECTORGL_H