| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2000-2004 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: textureedgestechniquegl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00019 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00020 // $Revision: 6014 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.3 2005/01/03 01:43:10 klimetschek 00026 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00027 // - removed vrs.vcproj 00028 // minor things: 00029 // - added all glutexamples to vrs4glut.sln 00030 // - fixed some problems in glutexamples 00031 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00032 // 00033 // Revision 1.2 2004/10/29 13:34:17 buchholz 00034 // VRS_CORE_API macro added 00035 // 00036 // Revision 1.1 2004/10/29 13:07:51 buchholz 00037 // replaces textureedgespaintergl 00038 // 00039 // Revision 1.4 2004/03/12 16:28:41 baumann 00040 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00041 // 00042 // Revision 1.3 2004/02/19 17:40:51 buchholz 00043 // distance-dependent alpha-blending added 00044 // polygonoffset improved 00045 // 00046 00047 #ifndef VRS_OPENGL_TEXTUREEDGESTECHNIQUEGL 00048 #define VRS_OPENGL_TEXTUREEDGESTECHNIQUEGL 00049 00050 #include <vrs/opengl/techniquegl.h> 00051 00052 namespace VRS { 00053 00054 class Engine; 00055 00056 class VRS_CORE_API TextureEdgesTechniqueGL : public TechniqueGL { 00057 public: 00058 00059 TextureEdgesTechniqueGL(); 00060 00061 virtual void start(Engine* engine); 00062 00063 virtual bool preparePass(Engine*); 00066 virtual void finishPass(Engine*); 00069 virtual bool prepareEval(Engine* engine, const Shape* shape); 00072 virtual void finishEval(Engine* engine, const Shape* shape); 00075 virtual bool canBeUsed(Engine*) const; 00078 VRS_TYPEINFO(TextureEdgesTechniqueGL, TechniqueGL); 00079 }; 00080 00081 } // namespace VRS 00082 00083 #endif // VRS_OPENGL_TEXTUREEDGESTECHNIQUEGL 00084 00085