| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2000-2007 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: textureunitselectorgl.h 6159 2007-11-27 08:19:36Z Konstantin_Baumann $ 00019 00020 #ifndef VRS_OPENGL_TEXTUREUNITSELECTORGL_H 00021 #define VRS_OPENGL_TEXTUREUNITSELECTORGL_H 00022 00023 #include <vrs/monoattribute.h> 00024 00025 namespace VRS { 00026 00028 class VRS_CORE_API TextureUnitSelectorGL : public MonoAttribute { 00029 public: 00030 TextureUnitSelectorGL(unsigned int unit = 0); 00032 00033 bool operator==(const TextureUnitSelectorGL& other) const; 00034 00035 unsigned int getUnit() const; 00036 void setUnit(unsigned int unit); 00038 00041 static SO<TextureUnitSelectorGL> Create(unsigned int unit); 00042 00043 VRS_TYPEINFO(TextureUnitSelectorGL, MonoAttribute); 00044 VRS_SERIALIZABLE(TextureUnitSelectorGL); 00045 00046 private: 00047 unsigned int unit_; 00048 }; 00049 00050 } // namespace VRS 00051 00052 #endif // VRS_OPENGL_TEXTUREUNITSELECTORGL_H_