| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /********************************************************************** 00002 VRS - The Virtual Rendering System 00003 Copyright (C) 2001 Computer Graphics Systems Group at the 00004 Hasso-Plattner-Institute, Potsdam, Germany. 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Lesser General Public 00007 License as published by the Free Software Foundation; either 00008 version 2.1 of the License, or (at your option) any later version. 00009 This library is distributed in the hope that it will be useful, but 00010 WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 00012 See the GNU Lesser General Public License for more details. 00013 You should have received a copy of the GNU Lesser+ General Public 00014 License along with this library; if not, write to the FreeSoftware 00015 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA, 02111-1307, USA. 00016 **********************************************************************/ 00017 // $Id: trackball.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00018 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00019 // $Revision: 6014 $ 00020 // $State$ 00021 // $Author: Konstantin_Baumann $ 00022 // 00023 // $Log$ 00024 // Revision 1.19 2005/01/03 01:43:10 klimetschek 00025 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00026 // - removed vrs.vcproj 00027 // minor things: 00028 // - added all glutexamples to vrs4glut.sln 00029 // - fixed some problems in glutexamples 00030 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00031 // 00032 // Revision 1.18 2004/10/28 14:16:01 basch 00033 // Class comment changed (Doxygen style) 00034 // 00035 // Revision 1.17 2004/08/20 15:08:13 kirsch 00036 // added method to reset trackball transformation 00037 // 00038 // Revision 1.16 2004/06/22 12:23:10 kirsch 00039 // cleanup 00040 // 00041 // Revision 1.15 2004/03/12 16:28:41 baumann 00042 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00043 // 00044 // Revision 1.14 2004/01/19 11:44:00 baumann 00045 // serialization mechanism improved 00046 // 00047 // Revision 1.13 2003/11/07 14:19:26 kirsch 00048 // removed leading underscore from include guards 00049 // 00050 // Revision 1.12 2003/02/24 10:05:57 baumann 00051 // changed return type of BehaviorNode::handle() and Manipulator::drag*() 00052 // from "int" to "BehaviorNode::InvalidationHint" 00053 // 00054 // Revision 1.11 2002/10/29 10:32:53 baumann 00055 // macros VRS_CLASSNAME_* and VRS_IMPL_TYPEINFO_* removed 00056 // 00057 // Revision 1.10 2002/03/03 21:44:26 kosta 00058 // VRS_TYPEINFO-macro rewritten 00059 // 00060 // Revision 1.9 2002/02/19 10:34:21 kosta 00061 // undone all changes since 2002-02-15 00062 // 00063 // Revision 1.6 2002/02/05 07:48:26 kosta 00064 // new persistency macros: 00065 // VRS_SERIALIZABLE(CLASS_NAME); 00066 // VRS_SERIALIZABLE_ABSTRACT_CLASS(CLASS_NAME); 00067 // VRS_SERIALIZABLE_NO_SO_CLASS(CLASS_NAME) 00068 // 00069 // Revision 1.5 2002/02/04 13:07:20 kosta 00070 // VRS_SERIALIZABLE macros completely rewritten 00071 // 00072 // Revision 1.4 2002/01/15 16:25:55 kosta 00073 // macros rewritten for a better namespace support 00074 // 00075 // Revision 1.3 2001/11/13 16:36:32 kirsch 00076 // changed line feed to unix style (removed control-M) 00077 // 00078 // Revision 1.2 2001/07/04 13:44:00 kersting 00079 // changes due to InputEvent enumeration changes 00080 // 00081 // Revision 1.1.1.1 2001/06/08 08:09:21 kirsch 00082 // imported alpha-version by olli 00083 // 00084 00085 00086 #ifndef VRS_TRACKBALL_H 00087 #define VRS_TRACKBALL_H 00088 00089 #include <vrs/matrix.h> 00090 #include <vrs/vector.h> 00091 #include <vrs/sg/scenething.h> 00092 #include <vrs/sg/manipulator.h> 00093 00094 namespace VRS { 00095 00096 class Canvas; 00097 class Engine; 00098 class Rotation; 00099 00101 class VRS_CORE_API TrackBall : public Manipulator { 00102 00103 public: 00104 TrackBall( 00105 SceneThing* thing, 00106 InputEvent::Button button = InputEvent::MouseButton1, 00107 InputEvent::Modifier modifier = InputEvent::NoModifier, 00108 InputEvent::Modifier must_not_modifier = InputEvent::NoModifier, 00109 double speed = 1.0, 00110 double ballsize = 1.0, 00111 BehaviorNode::InvalidationHint redrawPolicy = BehaviorNode::RedrawWorld 00112 ); 00114 00115 void setSpeed(double s); 00116 double getSpeed() const; 00121 void setSize(double size); 00122 double getSize() const; 00126 void setThing(SceneThing* node); 00127 SceneThing* getThing() const; 00131 void reset(); 00134 void setRedrawPolicy(BehaviorNode::InvalidationHint); 00135 BehaviorNode::InvalidationHint getRedrawPolicy() const; 00140 virtual BehaviorNode::InvalidationHint dragStart(int x, int y, ButtonEvent* e); 00141 virtual BehaviorNode::InvalidationHint dragMotion(int x, int y, MotionEvent* e); 00142 virtual BehaviorNode::InvalidationHint dragEnd(int x, int y, ButtonEvent* e); 00144 00145 void setAutoRotation(bool enabled, int minRadiusInPixel = 20); 00146 bool getAutoRotation() const; 00147 int getAutoRadius() const; 00148 bool isAutoRotating() const; 00156 virtual BehaviorNode::InvalidationHint handle(Event*); 00161 VRS_TYPEINFO(TrackBall, Manipulator); 00162 VRS_SERIALIZABLE(TrackBall); 00163 00164 private: 00165 void updateTransform (int, int); 00166 void rotate (Engine*); 00167 Vector pointOnSphere (double, double) const; 00168 void updateCenter(Engine* engine); 00169 00170 SO<SceneThing> thing_; 00171 00172 double speed_; 00173 double size_; 00174 00175 bool autoMode_; // automatic rotation enabled 00176 bool autoRun_; // automatic rotation active 00177 int autoRadius_; // minimum distance for activating rotation 00178 double autoTime_; // time of last rotation 00179 double autoDelay_; // delay between to concurrent rotations 00180 Canvas* autoCanvas_; // canvas for which dragging is done 00181 00182 BehaviorNode::InvalidationHint redrawPolicy_; 00183 00184 int cleanUp_; 00185 int x_, y_; 00186 int dx_, dy_; 00187 int width_, height_; 00188 00189 SO<Rotation> rotation_; 00190 Vector center_; 00191 Matrix matrix_; 00192 00193 bool recalculateCenter_; 00194 bool initialized_; 00195 00196 protected: 00197 TrackBall(); // only for serialization!!! 00198 }; 00199 00200 inline SceneThing* TrackBall::getThing() const { return thing_; } 00201 inline BehaviorNode::InvalidationHint TrackBall::getRedrawPolicy() const { return redrawPolicy_; } 00202 inline double TrackBall::getSize() const { return size_; } 00203 inline double TrackBall::getSpeed() const { return speed_; } 00204 00205 } // namespace VRS 00206 00207 #endif // VRS_TRACKBALL_H