| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2000-2004 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: $ 00019 // 00020 // $Log$ 00021 00022 #ifndef VRS_GL2_EXTSHADER_UBERSHADERSAMPLERVARIABLE_H 00023 #define VRS_GL2_EXTSHADER_UBERSHADERSAMPLERVARIABLE_H 00024 00025 // 00026 // EXTSHADER 00027 // 00028 #include <vrs/opengl/gl2/us/ubershaderuniformvariable.h> 00029 00030 namespace VRS 00031 { 00032 namespace GL2 00033 { 00034 namespace EXTSHADER 00035 { 00039 class VRS_US_API UberShaderSamplerVariable : public UberShaderUniformVariable<int> 00040 { 00041 public: 00042 00043 UberShaderSamplerVariable(const std::string& name, const int textureUnit) : 00044 UberShaderUniformVariable<int>(name, textureUnit) 00045 { 00046 return; 00047 } 00053 VRS_TYPEINFO(UberShaderSamplerVariable, UberShaderUniformVariable<int>); 00054 VRS_SERIALIZABLE(UberShaderSamplerVariable); 00055 00056 protected: 00057 00058 UberShaderSamplerVariable(void); // { return; } // for serialization only 00059 00060 };//endclass SamplerVariable 00061 /* 00062 inline void UberShaderSamplerVariable::serialize(SerializationManager& manager) 00063 { 00064 UINT8 version = 0; 00065 manager.classVersion(version); 00066 00067 VRS_SERIALIZATION_PARENT_CLASS(manager, UniformVariableBase); 00068 return; 00069 } 00070 00071 VRS_SERIALIZATION_REGISTRATION(UberShaderSamplerVariable); 00072 */ 00073 };//endnamespace EXTSHADER 00074 00075 };//endnamespace GL2 00076 00077 }; //endnamespace VRS 00078 00079 #endif // VRS_GL2_EXTSHADER_UBERSHADERSAMPLERVARIABLE_H