version 3.3

uniformsampler.h File Reference

#include <vrs/opengl/gl2/programvariable.h>
#include <vrs/opengl/gl2/samplervariable.h>
#include <vrs/opengl/gl2/shadertextureunitselector.h>

Go to the source code of this file.

Namespaces

namespace  VRS
namespace  VRS::GL2

Classes

class  VRS::GL2::UniformSampler

Functions

 VRS::GL2::VRS_SERIALIZATION_REGISTRATION (UniformSampler)


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