| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/opengl/gl2/programvariable.h>#include <vrs/opengl/gl2/samplervariable.h>#include <vrs/opengl/gl2/shadertextureunitselector.h>Go to the source code of this file.
Namespaces | |
| namespace | VRS |
| namespace | VRS::GL2 |
Classes | |
| class | VRS::GL2::UniformSampler |
Functions | |
| VRS::GL2::VRS_SERIALIZATION_REGISTRATION (UniformSampler) | |