| VRS - The Virtual Rendering System |
| version 3.3 |
00001 /****************************************************************************** 00002 * VRS - The Virtual Rendering System 00003 * Copyright (C) 2003 Computer Graphics Systems Group at the 00004 * Hasso-Plattner-Institute (HPI), Potsdam, Germany. 00005 * 00006 * This library is free software; you can redistribute it and/or modify it 00007 * under the terms of the GNU Lesser General Public License as published by 00008 * the Free Software Foundation; either version 2.1 of the License, or (at 00009 * your option) any later version. This library is distributed in the hope 00010 * that it will be useful, but WITHOUT ANY WARRANTY; without even the implied 00011 * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 * GNU Lesser General Public License for more details. You should have received 00013 * a copy of the GNU Lesser+ General Public License along with this library; if 00014 * not, write to the FreeSoftware Foundation, Inc., 59 Temple Place, Suite 330, 00015 * Boston, MA, 02111-1307, USA. 00016 ******************************************************************************/ 00017 00018 // $Id: vertexattributedatagl.h 6014 2007-08-09 07:51:16Z Konstantin_Baumann $ 00019 // $Date: 2007-08-09 09:51:16 +0200 (Thu, 09 Aug 2007) $ 00020 // $Revision: 6014 $ 00021 // $State$ 00022 // $Author: Konstantin_Baumann $ 00023 // 00024 // $Log$ 00025 // Revision 1.7 2005/01/03 01:43:10 klimetschek 00026 // - modified win32 project layout, splitted vrs.vcproj into vrs_container, vrs_core, vrs_sg, vrs_image, vrs_opengl and vrs_io 00027 // - removed vrs.vcproj 00028 // minor things: 00029 // - added all glutexamples to vrs4glut.sln 00030 // - fixed some problems in glutexamples 00031 // - removed all project references from all VS projects (using solution wide project dependencies instead) 00032 // 00033 // Revision 1.6 2004/11/03 14:45:07 saar 00034 // Class comment changed (Doxygen style) 00035 // 00036 // Revision 1.5 2004/05/27 13:16:28 kirsch 00037 // added clear() methods 00038 // 00039 // Revision 1.4 2004/03/12 16:28:41 baumann 00040 // macros VRS_NAMESPACE_BEGIN/_END expanded and removed 00041 // 00042 // Revision 1.3 2004/01/19 11:43:58 baumann 00043 // serialization mechanism improved 00044 // 00045 // Revision 1.2 2004/01/19 07:28:03 baumann 00046 // serialization mechanism improved 00047 // 00048 // Revision 1.1 2003/05/07 14:21:55 baumann 00049 // - class VertexAttributeSetGL renamed to VertexAttributeShapeGL 00050 // - class VertexAttributeMapSetGL renamed to MappedVertexAttributeShapeGL 00051 // - class VertexAttributeDataGL added, which is a VRS::Attribute storing vertex 00052 // attribute data in vertex arrays 00053 // - class VertexAttributeIndexGL added, which is a VRS::Shape that provides index 00054 // information for vertex attribute data stored in VertexAttributeDataGL objects 00055 // 00056 00057 #ifndef VRS_OPENGL_VERTEXATTRIBUTEDATAGL_H 00058 #define VRS_OPENGL_VERTEXATTRIBUTEDATAGL_H 00059 00060 #include <vrs/monoattribute.h> 00061 #include <vrs/opengl/vertexattributebufferobjectgl.h> 00062 00063 namespace VRS { 00064 00065 class EngineGL; 00066 00068 class VRS_CORE_API VertexAttributeDataGL : public MonoAttribute { 00069 00070 public: 00071 enum Type { 00072 VERTEX, NORMAL, COLOR, SECONDARY_COLOR, 00073 FOG_COORD, EDGE_FLAG, VERTEX_WEIGHT, 00074 TEX_COORD_0, TEX_COORD_1, TEX_COORD_2, TEX_COORD_3, 00075 TEX_COORD_4, TEX_COORD_5, TEX_COORD_6, TEX_COORD_7, 00076 TEX_COORD_8, TEX_COORD_9, TEX_COORD_10, TEX_COORD_11, 00077 TEX_COORD_12, TEX_COORD_13, TEX_COORD_14, TEX_COORD_15, 00078 NOT_USED 00079 }; 00080 VRS_SERIALIZABLE_CLASS_ENUM(Type); 00082 00083 VertexAttributeDataGL( 00084 Type type1 = NOT_USED, BaseVertexAttributeBufferObjectGL* object1 = NULL, 00085 Type type2 = NOT_USED, BaseVertexAttributeBufferObjectGL* object2 = NULL, 00086 Type type3 = NOT_USED, BaseVertexAttributeBufferObjectGL* object3 = NULL, 00087 Type type4 = NOT_USED, BaseVertexAttributeBufferObjectGL* object4 = NULL, 00088 Type type5 = NOT_USED, BaseVertexAttributeBufferObjectGL* object5 = NULL, 00089 Type type6 = NOT_USED, BaseVertexAttributeBufferObjectGL* object6 = NULL, 00090 Type type7 = NOT_USED, BaseVertexAttributeBufferObjectGL* object7 = NULL, 00091 Type type8 = NOT_USED, BaseVertexAttributeBufferObjectGL* object8 = NULL, 00092 Type type9 = NOT_USED, BaseVertexAttributeBufferObjectGL* object9 = NULL, 00093 Type type10 = NOT_USED, BaseVertexAttributeBufferObjectGL* object10 = NULL, 00094 Type type11 = NOT_USED, BaseVertexAttributeBufferObjectGL* object11 = NULL, 00095 Type type12 = NOT_USED, BaseVertexAttributeBufferObjectGL* object12 = NULL); 00097 00098 BaseVertexAttributeBufferObjectGL* getBufferObject(Type type) const; 00103 void setBufferObject(Type type, BaseVertexAttributeBufferObjectGL* object); 00107 void clear(); 00109 00112 UINT usedMemory() const; 00116 VRS_TYPEINFO(VertexAttributeDataGL, MonoAttribute); 00117 00118 private: 00119 SO<BaseVertexAttributeBufferObjectGL> bufferObjects_[NOT_USED]; 00120 }; 00121 00122 } // namespace VRS 00123 00124 #endif // VRS_OPENGL_VERTEXATTRIBUTEDATAGL_H