version 3.3

waterreflected.h File Reference

#include <vrs/environment/config.h>
#include <vrs/polyattribute.h>

Go to the source code of this file.

Namespaces

namespace  EnvironmentRenderer

Classes

class  EnvironmentRenderer::WaterReflected
 The attribute WaterReflected allows for specification of scene parts to be reflected in certain WaterSurfaces. More...


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