version 3.3

watersurface.h File Reference

#include <vrs/environment/config.h>
#include <vrs/opengl/mappedvertexattributeshapegl.h>
#include <vrs/color.h>
#include <vrs/utils.h>
#include <vrs/environment/watersurface.inl>

Go to the source code of this file.

Namespaces

namespace  VRS
namespace  EnvironmentRenderer

Classes

class  EnvironmentRenderer::WaterSurface
 A WaterSurface is a polygonal area that is rendered as a water surface with typical water effects such as waves, reflections, etc. More...
class  EnvironmentRenderer::WaterSurface::Plane

Typedefs

typedef VRS::VertexData< 2, float > VertexData2f


Typedef Documentation

typedef VRS::VertexData<2, float> VertexData2f


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