version 3.3

watersurfacetechnique.h File Reference

#include <vrs/environment/config.h>
#include <vrs/environment/watersurface.h>
#include <vrs/opengl/techniquegl.h>
#include <vrs/opengl/texturegl.h>
#include <vrs/time.h>
#include <map>

Go to the source code of this file.

Namespaces

namespace  VRS
namespace  EnvironmentRenderer

Classes

class  EnvironmentRenderer::WaterSurfaceTechnique
 This Technique performs the rendering passes which are necessary for rendering of WaterSurfaces. More...
struct  EnvironmentRenderer::WaterSurfaceTechnique::WaterSurfaceData
 structure which stores render targets and other per-watersurface data


Generated on Thu May 24 06:00:17 2012 by Doxygen 1.5.6
© 2001-2010 Hasso-Plattner-Institut | Impressum | Contact