| VRS - The Virtual Rendering System |
| version 3.3 |
#include <vrs/container/dictionary.h>#include <vrs/container/stack.h>#include <vrs/io/objectreader.h>#include <vrs/io/ioerror.h>#include <vrs/sg/lodnode.h>#include <vrs/sg/scenething.h>#include <vrs/polygonset.h>#include <vrs/linestyle.h>#include <vrs/facestyle.h>#include <vrs/opengl/shapematerialgl.h>#include <vrs/image/image.h>#include <vrs/opengl/imagetexture2dgl.h>#include <vrs/opengl/texenvcombinegl.h>#include <vrs/opengl/texgengl.h>#include <vrs/matrix.h>#include <vrs/extrusion.h>#include <vrs/x3d/x3dhelper.h>#include <xercesc/util/XercesDefs.hpp>#include <xercesc/sax2/SAX2XMLReader.hpp>#include <xercesc/sax2/XMLReaderFactory.hpp>#include <xercesc/sax2/DefaultHandler.hpp>#include <xercesc/sax2/Attributes.hpp>#include <xercesc/sax/SAXParseException.hpp>#include <xercesc/util/PlatformUtils.hpp>#include <xercesc/util/XMLUniDefs.hpp>#include <xercesc/util/XMLStringTokenizer.hpp>#include <xercesc/framework/LocalFileInputSource.hpp>#include <memory>#include <vrs/x3d/x3dxercesstring.h>Go to the source code of this file.
Namespaces | |
| namespace | VRS |
| namespace | VRS::X3D |
Classes | |
| class | VRS::X3D::X3DReader |
| Reader for X3D format. More... | |
Defines | |
| #define | XMLCH(CHAR) fromNative(CHAR).c_str() |
| #define XMLCH | ( | CHAR | ) | fromNative(CHAR).c_str() |